diff options
author | chai <chaifix@163.com> | 2020-02-11 11:29:07 +0800 |
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committer | chai <chaifix@163.com> | 2020-02-11 11:29:07 +0800 |
commit | 160e1299ef3d95f8e8c48706d7f61dd3dc6c6b60 (patch) | |
tree | abe5ae5242d9cc6caf6edf103e662c44e978fca0 /src/libjin/graphics/animations/animator.cpp | |
parent | e095043485d1d298571af6d9eca7f0db9009ea7a (diff) |
Diffstat (limited to 'src/libjin/graphics/animations/animator.cpp')
-rw-r--r-- | src/libjin/graphics/animations/animator.cpp | 240 |
1 files changed, 120 insertions, 120 deletions
diff --git a/src/libjin/graphics/animations/animator.cpp b/src/libjin/graphics/animations/animator.cpp index 8db3bc2..d3fac8b 100644 --- a/src/libjin/graphics/animations/animator.cpp +++ b/src/libjin/graphics/animations/animator.cpp @@ -5,124 +5,124 @@ using namespace JinEngine::Math; namespace JinEngine { - namespace Graphics - { - namespace Animations - { - - Animator::Animator() - : mIndex(0) - , mTick(0) - , mIsActive(true) - { - } - - void Animator::setAnimation(const Animation* anim) - { - mAnimation = anim; - if (mAnimation) - { - mSpeed = mAnimation->getSpeed(); - mLoop = mAnimation->isLoop(); - } - } - - void Animator::play() - { - mIndex = 0; - mIsActive = true; - mTick = 0; - } - - void Animator::pause() - { - mIsActive = false; - } - - void Animator::resume() - { - mIsActive = true; - } - - void Animator::update(float dt) - { - if (!mIsActive || !mAnimation) - return; - float interval = 1 / mSpeed; - mTick += dt; - uint fc = mAnimation->getFrameCount(); - if (mTick >= interval) - { - mIndex += int(mTick / interval); - mTick = fmod(mTick, interval); - if (mLoop) - mIndex %= fc; - mIndex = clamp<uint>(mIndex, 0, fc - 1); - } - } - - void Animator::rewind() - { - mIndex = 0; - } - - void Animator::render(float x, float y, float sx, float sy, float r) const - { - if (!mAnimation) - return; - const Sprite* spr = mAnimation->getFrame(mIndex); - if (spr) - spr->render(x, y, sx, sy, r); - } - - void Animator::forceToFrame(uint index) - { - mIndex = index; - - } - - void Animator::setSpeed(float speed) - { - mSpeed = speed; - } - - void Animator::setDefaultSpeed() - { - if(mAnimation != nullptr) - mSpeed = mAnimation->getSpeed(); - else - { - jin_log_error("Animation is null."); - return; - } - } - - void Animator::setLoop(bool loop) - { - mLoop = loop; - } - - void Animator::setDefaultLoop() - { - if(mAnimation != nullptr) - mLoop = mAnimation->isLoop(); - else - { - jin_log_error("Animation is null."); - return; - } - } - - float Animator::getSpeed() - { - return mSpeed; - } - - uint Animator::getFrameCount() - { - return mAnimation->getFrameCount(); - } - - } - } + namespace Graphics + { + namespace Animations + { + + Animator::Animator() + : mIndex(0) + , mTick(0) + , mIsActive(true) + { + } + + void Animator::setAnimation(const Animation* anim) + { + mAnimation = anim; + if (mAnimation) + { + mSpeed = mAnimation->getSpeed(); + mLoop = mAnimation->isLoop(); + } + } + + void Animator::play() + { + mIndex = 0; + mIsActive = true; + mTick = 0; + } + + void Animator::pause() + { + mIsActive = false; + } + + void Animator::resume() + { + mIsActive = true; + } + + void Animator::update(float dt) + { + if (!mIsActive || !mAnimation) + return; + float interval = 1 / mSpeed; + mTick += dt; + uint fc = mAnimation->getFrameCount(); + if (mTick >= interval) + { + mIndex += int(mTick / interval); + mTick = fmod(mTick, interval); + if (mLoop) + mIndex %= fc; + mIndex = clamp<uint>(mIndex, 0, fc - 1); + } + } + + void Animator::rewind() + { + mIndex = 0; + } + + void Animator::render(float x, float y, float sx, float sy, float r) const + { + if (!mAnimation) + return; + const Sprite* spr = mAnimation->getFrame(mIndex); + if (spr) + spr->render(x, y, sx, sy, r); + } + + void Animator::forceToFrame(uint index) + { + mIndex = index; + + } + + void Animator::setSpeed(float speed) + { + mSpeed = speed; + } + + void Animator::setDefaultSpeed() + { + if(mAnimation != nullptr) + mSpeed = mAnimation->getSpeed(); + else + { + jin_log_error("Animation is null."); + return; + } + } + + void Animator::setLoop(bool loop) + { + mLoop = loop; + } + + void Animator::setDefaultLoop() + { + if(mAnimation != nullptr) + mLoop = mAnimation->isLoop(); + else + { + jin_log_error("Animation is null."); + return; + } + } + + float Animator::getSpeed() + { + return mSpeed; + } + + uint Animator::getFrameCount() + { + return mAnimation->getFrameCount(); + } + + } + } }
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