diff options
author | chai <chaifix@163.com> | 2018-07-23 18:57:50 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2018-07-23 18:57:50 +0800 |
commit | 128b6dd3e3a803e475ec03493ee26e6b20d7e42b (patch) | |
tree | 2dece2011db239c7ebee2786c9978e5636ea4947 /src/libjin/render | |
parent | a4c51a4ac6dc263c3ea2cd49afbd3fbad9ccea17 (diff) |
update
Signed-off-by: chai <chaifix@163.com>
Diffstat (limited to 'src/libjin/render')
-rw-r--r-- | src/libjin/render/canvas.cpp | 2 | ||||
-rw-r--r-- | src/libjin/render/window.cpp | 10 | ||||
-rw-r--r-- | src/libjin/render/window.h | 9 |
3 files changed, 13 insertions, 8 deletions
diff --git a/src/libjin/render/canvas.cpp b/src/libjin/render/canvas.cpp index fb84434..55a141b 100644 --- a/src/libjin/render/canvas.cpp +++ b/src/libjin/render/canvas.cpp @@ -106,7 +106,7 @@ namespace render cur = 0; glBindFramebuffer(GL_FRAMEBUFFER, 0); - Window* wnd = Window::get(); + WindowSystem* wnd = WindowSystem::get(); int ww = wnd->getW(), wh = wnd->getH(); diff --git a/src/libjin/render/window.cpp b/src/libjin/render/window.cpp index 677618d..3357f07 100644 --- a/src/libjin/render/window.cpp +++ b/src/libjin/render/window.cpp @@ -12,7 +12,7 @@ namespace jin namespace render { - onlyonce bool Window::initSystem(const SettingBase* s) + onlyonce bool WindowSystem::initSystem(const SettingBase* s) { Loghelper::log(Loglevel::LV_INFO, "Init window system"); @@ -69,22 +69,22 @@ namespace render return true; } - onlyonce void Window::quitSystem() + onlyonce void WindowSystem::quitSystem() { SDL_DestroyWindow(wnd); } - SDL_Window* Window::getWnd() + SDL_Window* WindowSystem::getWnd() { return wnd; } - SDL_GLContext Window::getCtx() + SDL_GLContext WindowSystem::getCtx() { return ctx; } - inline void Window::swapBuffers() + inline void WindowSystem::swapBuffers() { if (wnd) SDL_GL_SwapWindow(wnd); diff --git a/src/libjin/render/window.h b/src/libjin/render/window.h index 0c2c79d..c7e2651 100644 --- a/src/libjin/render/window.h +++ b/src/libjin/render/window.h @@ -9,7 +9,7 @@ namespace jin namespace render { - class Window : public Subsystem<Window> + class WindowSystem : public Subsystem<WindowSystem> { public: @@ -39,6 +39,11 @@ namespace render private: + WindowSystem() {}; + virtual ~WindowSystem() {}; + + SINGLETON(WindowSystem); + SDL_Window* wnd; SDL_GLContext ctx; @@ -49,7 +54,7 @@ namespace render onlyonce void quitSystem() override; }; - typedef Window::Setting WindowSetting; + typedef WindowSystem::Setting WindowSetting; } } |