diff options
Diffstat (limited to 'bin')
-rw-r--r-- | bin/ParticleSystem.exe | bin | 1053696 -> 0 bytes | |||
-rw-r--r-- | bin/SDL2.dll | bin | 1279488 -> 1279488 bytes | |||
-rw-r--r-- | bin/game/config.lua | 2 | ||||
-rw-r--r-- | bin/game/main.lua | 10 | ||||
-rw-r--r-- | bin/jin.exe | bin | 1597440 -> 2056704 bytes | |||
-rw-r--r-- | bin/lua51.dll | bin | 364544 -> 364544 bytes |
6 files changed, 6 insertions, 6 deletions
diff --git a/bin/ParticleSystem.exe b/bin/ParticleSystem.exe Binary files differdeleted file mode 100644 index b3ffd73..0000000 --- a/bin/ParticleSystem.exe +++ /dev/null diff --git a/bin/SDL2.dll b/bin/SDL2.dll Binary files differindex 65f23c8..0b08ce2 100644 --- a/bin/SDL2.dll +++ b/bin/SDL2.dll diff --git a/bin/game/config.lua b/bin/game/config.lua index 095ee28..ba2e9df 100644 --- a/bin/game/config.lua +++ b/bin/game/config.lua @@ -1,6 +1,6 @@ return { title = "window form", - icon = "splash.png", + --icon = "splash.png", vsync = true }
\ No newline at end of file diff --git a/bin/game/main.lua b/bin/game/main.lua index 9070d2c..8ff5e68 100644 --- a/bin/game/main.lua +++ b/bin/game/main.lua @@ -61,9 +61,9 @@ local function createAnimation(path, count, r, c, w, h, loop, speed) end function jin.core.onLoad() - bitmap = jin.graphics.newBitmap(200, 200, function(w, h, x, y) - return {255*math.sin(x/w),255 - 255,255*math.cos(y/w),255} - end) + -- bitmap = jin.graphics.newBitmap(200, 200, function(w, h, x, y) + -- return {255*math.sin(x/w),255 - 255,255*math.cos(y/w),255} + -- end) shader_program = jin.graphics.newShader(shader) shader_program2 = jin.graphics.newShader(shader2) local animation = createAnimation("anim2.png", 27, 3, 10, 200, 200, true, 50) @@ -113,12 +113,12 @@ function jin.core.onDraw() --jin.graphics.draw(sprs[2], 150, 150, 1, 1, 0) local x, y = jin.mouse.getPosition() animator:render(x, y, 1, 1, 0) - jin.graphics.print(#sprs, 10, 10) + --jin.graphics.print(#sprs, 10, 10) jin.graphics.draw(spr, 100, 200, 1, 1, 0) --jin.graphics.useShader(shader_program2) --jin.graphics.draw(tex, 0, 0,0.2, 0.2) --jin.graphics.unuseShader() if stop then - jin.graphics.print("Quit", 100, 300) + --jin.graphics.print("Quit", 100, 300) end end
\ No newline at end of file diff --git a/bin/jin.exe b/bin/jin.exe Binary files differindex 92d3665..b2288e4 100644 --- a/bin/jin.exe +++ b/bin/jin.exe diff --git a/bin/lua51.dll b/bin/lua51.dll Binary files differindex a47ab15..5f7d120 100644 --- a/bin/lua51.dll +++ b/bin/lua51.dll |