diff options
Diffstat (limited to 'build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj')
-rw-r--r-- | build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj index 7c11e29..ab310c9 100644 --- a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj +++ b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj @@ -69,7 +69,12 @@ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> - <PropertyGroup /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <OutDir>$(SolutionDir)..\..\bin</OutDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>$(SolutionDir)..\..\bin</OutDir> + </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> @@ -78,14 +83,14 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>D:\Documents\VisualStudio2017\Projects\Jin\jin\Jin\src\libjin;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> </ClCompile> <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <SubSystem>Console</SubSystem> <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> @@ -94,12 +99,12 @@ <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>D:\Jin\Jin\Jin\src\libjin;$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Console</SubSystem> <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> |