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-rw-r--r--build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj15
-rw-r--r--build/vc++/examples/StateMachine/StateMachine.vcxproj141
-rw-r--r--build/vc++/examples/StateMachine/StateMachine.vcxproj.filters6
-rw-r--r--build/vc++/examples/StateMachine/StateMachine.vcxproj.user4
-rw-r--r--build/vc++/jin.sln15
-rw-r--r--build/vc++/jin/jin.vcxproj4
-rw-r--r--build/vc++/libjin/libjin.vcxproj1
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters3
8 files changed, 177 insertions, 12 deletions
diff --git a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj
index 7c11e29..ab310c9 100644
--- a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj
+++ b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj
@@ -69,7 +69,12 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
- <PropertyGroup />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -78,14 +83,14 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
- <AdditionalIncludeDirectories>D:\Documents\VisualStudio2017\Projects\Jin\jin\Jin\src\libjin;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -94,12 +99,12 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
- <AdditionalIncludeDirectories>D:\Jin\Jin\Jin\src\libjin;$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
diff --git a/build/vc++/examples/StateMachine/StateMachine.vcxproj b/build/vc++/examples/StateMachine/StateMachine.vcxproj
new file mode 100644
index 0000000..90821de
--- /dev/null
+++ b/build/vc++/examples/StateMachine/StateMachine.vcxproj
@@ -0,0 +1,141 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{C70BFD61-6462-49D2-9F54-F16D77FF434A}</ProjectGuid>
+ <RootNamespace>StateMachine</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)..\..\bin</OutDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <SubSystem>Console</SubSystem>
+ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\examples\state_machine\main.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\..\libjin\libjin.vcxproj">
+ <Project>{9ee02090-c15e-4520-9c05-c435e45ef2fc}</Project>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/examples/StateMachine/StateMachine.vcxproj.filters b/build/vc++/examples/StateMachine/StateMachine.vcxproj.filters
new file mode 100644
index 0000000..3a52c98
--- /dev/null
+++ b/build/vc++/examples/StateMachine/StateMachine.vcxproj.filters
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\examples\state_machine\main.cpp" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/vc++/examples/StateMachine/StateMachine.vcxproj.user b/build/vc++/examples/StateMachine/StateMachine.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/vc++/examples/StateMachine/StateMachine.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/build/vc++/jin.sln b/build/vc++/jin.sln
index fd022a4..b15527a 100644
--- a/build/vc++/jin.sln
+++ b/build/vc++/jin.sln
@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2047
MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "luaport", "jin.vcxproj", "{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jin", "jin.vcxproj", "{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libjin", "libjin\libjin.vcxproj", "{9EE02090-C15E-4520-9C05-C435E45EF2FC}"
EndProject
@@ -27,7 +27,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Library", "Library", "{60F3
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Runner", "Runner", "{2D5BA0D9-04A7-43BB-BD30-000D39317B07}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jin", "jin\jin.vcxproj", "{05128A0C-74E2-43EF-B5F4-B0DA70D47940}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "runner", "jin\jin.vcxproj", "{05128A0C-74E2-43EF-B5F4-B0DA70D47940}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "3rdparty\SDL2\SDL2.vcxproj", "{8658F91C-9AAE-4819-9005-77D09C61D97F}"
EndProject
@@ -43,6 +43,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "SDL", "SDL", "{CD378AC6-A4F
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "3rdparty\SDL2main\SDL2main.vcxproj", "{5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StateMachine", "examples\StateMachine\StateMachine.vcxproj", "{C70BFD61-6462-49D2-9F54-F16D77FF434A}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -163,6 +165,14 @@ Global
{5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}.Release|x64.Build.0 = Release|x64
{5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}.Release|x86.ActiveCfg = Release|Win32
{5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}.Release|x86.Build.0 = Release|Win32
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Debug|x64.ActiveCfg = Debug|x64
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Debug|x64.Build.0 = Debug|x64
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Debug|x86.ActiveCfg = Debug|Win32
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Debug|x86.Build.0 = Debug|Win32
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Release|x64.ActiveCfg = Release|x64
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Release|x64.Build.0 = Release|x64
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Release|x86.ActiveCfg = Release|Win32
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -184,6 +194,7 @@ Global
{C87C5B2F-4088-4BBC-8BEE-C6A2BB22F9A0} = {2A2F610D-E42B-426F-8DC8-79E0C6FCCDD2}
{CD378AC6-A4FE-48F7-984A-EB68C60A211B} = {65DFFFA6-F434-47FB-9DB2-DCF019060B92}
{5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794} = {CD378AC6-A4FE-48F7-984A-EB68C60A211B}
+ {C70BFD61-6462-49D2-9F54-F16D77FF434A} = {6FC112F9-B317-4444-B4FB-2E0BF70328F1}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {633D8D43-3349-43F7-8835-7D7F58BAD2A8}
diff --git a/build/vc++/jin/jin.vcxproj b/build/vc++/jin/jin.vcxproj
index 489f35d..ac3cec8 100644
--- a/build/vc++/jin/jin.vcxproj
+++ b/build/vc++/jin/jin.vcxproj
@@ -23,6 +23,7 @@
<ProjectGuid>{05128A0C-74E2-43EF-B5F4-B0DA70D47940}</ProjectGuid>
<RootNamespace>jin</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ <ProjectName>runner</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -71,10 +72,11 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)..\..\bin</OutDir>
+ <TargetName>$(SolutionName)</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)..\..\bin</OutDir>
- <TargetName>$(ProjectName)</TargetName>
+ <TargetName>$(SolutionName)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 7339e02..892229f 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -255,7 +255,6 @@
<ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp" />
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index 31230e0..88717b9 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -445,9 +445,6 @@
<ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp">
<Filter>source\graphics\particles</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.cpp">
- <Filter>source\graphics\particles</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp">
<Filter>source\graphics\particles</Filter>
</ClCompile>