diff options
Diffstat (limited to 'build/vc++')
-rw-r--r-- | build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj | 15 | ||||
-rw-r--r-- | build/vc++/examples/StateMachine/StateMachine.vcxproj | 141 | ||||
-rw-r--r-- | build/vc++/examples/StateMachine/StateMachine.vcxproj.filters | 6 | ||||
-rw-r--r-- | build/vc++/examples/StateMachine/StateMachine.vcxproj.user | 4 | ||||
-rw-r--r-- | build/vc++/jin.sln | 15 | ||||
-rw-r--r-- | build/vc++/jin/jin.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 1 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 3 |
8 files changed, 177 insertions, 12 deletions
diff --git a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj index 7c11e29..ab310c9 100644 --- a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj +++ b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj @@ -69,7 +69,12 @@ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> - <PropertyGroup /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <OutDir>$(SolutionDir)..\..\bin</OutDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>$(SolutionDir)..\..\bin</OutDir> + </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> @@ -78,14 +83,14 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>D:\Documents\VisualStudio2017\Projects\Jin\jin\Jin\src\libjin;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> </ClCompile> <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <SubSystem>Console</SubSystem> <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> @@ -94,12 +99,12 @@ <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>D:\Jin\Jin\Jin\src\libjin;$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Console</SubSystem> <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> diff --git a/build/vc++/examples/StateMachine/StateMachine.vcxproj b/build/vc++/examples/StateMachine/StateMachine.vcxproj new file mode 100644 index 0000000..90821de --- /dev/null +++ b/build/vc++/examples/StateMachine/StateMachine.vcxproj @@ -0,0 +1,141 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>15.0</VCProjectVersion> + <ProjectGuid>{C70BFD61-6462-49D2-9F54-F16D77FF434A}</ProjectGuid> + <RootNamespace>StateMachine</RootNamespace> + <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v141</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <OutDir>$(SolutionDir)..\..\bin</OutDir> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>$(SolutionDir)..\..\bin</OutDir> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <SubSystem>Console</SubSystem> + <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <SubSystem>Console</SubSystem> + <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <ConformanceMode>true</ConformanceMode> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\..\..\examples\state_machine\main.cpp" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\..\libjin\libjin.vcxproj"> + <Project>{9ee02090-c15e-4520-9c05-c435e45ef2fc}</Project> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/build/vc++/examples/StateMachine/StateMachine.vcxproj.filters b/build/vc++/examples/StateMachine/StateMachine.vcxproj.filters new file mode 100644 index 0000000..3a52c98 --- /dev/null +++ b/build/vc++/examples/StateMachine/StateMachine.vcxproj.filters @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <ClCompile Include="..\..\..\..\examples\state_machine\main.cpp" /> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/build/vc++/examples/StateMachine/StateMachine.vcxproj.user b/build/vc++/examples/StateMachine/StateMachine.vcxproj.user new file mode 100644 index 0000000..be25078 --- /dev/null +++ b/build/vc++/examples/StateMachine/StateMachine.vcxproj.user @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup /> +</Project>
\ No newline at end of file diff --git a/build/vc++/jin.sln b/build/vc++/jin.sln index fd022a4..b15527a 100644 --- a/build/vc++/jin.sln +++ b/build/vc++/jin.sln @@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 15 VisualStudioVersion = 15.0.27703.2047 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "luaport", "jin.vcxproj", "{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jin", "jin.vcxproj", "{A3E35ECA-62EB-45CE-8152-674FBC7F7A3B}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libjin", "libjin\libjin.vcxproj", "{9EE02090-C15E-4520-9C05-C435E45EF2FC}" EndProject @@ -27,7 +27,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Library", "Library", "{60F3 EndProject Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Runner", "Runner", "{2D5BA0D9-04A7-43BB-BD30-000D39317B07}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jin", "jin\jin.vcxproj", "{05128A0C-74E2-43EF-B5F4-B0DA70D47940}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "runner", "jin\jin.vcxproj", "{05128A0C-74E2-43EF-B5F4-B0DA70D47940}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "3rdparty\SDL2\SDL2.vcxproj", "{8658F91C-9AAE-4819-9005-77D09C61D97F}" EndProject @@ -43,6 +43,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "SDL", "SDL", "{CD378AC6-A4F EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2main", "3rdparty\SDL2main\SDL2main.vcxproj", "{5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StateMachine", "examples\StateMachine\StateMachine.vcxproj", "{C70BFD61-6462-49D2-9F54-F16D77FF434A}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x64 = Debug|x64 @@ -163,6 +165,14 @@ Global {5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}.Release|x64.Build.0 = Release|x64 {5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}.Release|x86.ActiveCfg = Release|Win32 {5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794}.Release|x86.Build.0 = Release|Win32 + {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Debug|x64.ActiveCfg = Debug|x64 + {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Debug|x64.Build.0 = Debug|x64 + {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Debug|x86.ActiveCfg = Debug|Win32 + {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Debug|x86.Build.0 = Debug|Win32 + {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Release|x64.ActiveCfg = Release|x64 + {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Release|x64.Build.0 = Release|x64 + {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Release|x86.ActiveCfg = Release|Win32 + {C70BFD61-6462-49D2-9F54-F16D77FF434A}.Release|x86.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -184,6 +194,7 @@ Global {C87C5B2F-4088-4BBC-8BEE-C6A2BB22F9A0} = {2A2F610D-E42B-426F-8DC8-79E0C6FCCDD2} {CD378AC6-A4FE-48F7-984A-EB68C60A211B} = {65DFFFA6-F434-47FB-9DB2-DCF019060B92} {5522BDBA-3F18-4EDD-B6E4-CE6A70D9D794} = {CD378AC6-A4FE-48F7-984A-EB68C60A211B} + {C70BFD61-6462-49D2-9F54-F16D77FF434A} = {6FC112F9-B317-4444-B4FB-2E0BF70328F1} EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {633D8D43-3349-43F7-8835-7D7F58BAD2A8} diff --git a/build/vc++/jin/jin.vcxproj b/build/vc++/jin/jin.vcxproj index 489f35d..ac3cec8 100644 --- a/build/vc++/jin/jin.vcxproj +++ b/build/vc++/jin/jin.vcxproj @@ -23,6 +23,7 @@ <ProjectGuid>{05128A0C-74E2-43EF-B5F4-B0DA70D47940}</ProjectGuid> <RootNamespace>jin</RootNamespace> <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> + <ProjectName>runner</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> @@ -71,10 +72,11 @@ <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <OutDir>$(SolutionDir)..\..\bin</OutDir> + <TargetName>$(SolutionName)</TargetName> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <OutDir>$(SolutionDir)..\..\bin</OutDir> - <TargetName>$(ProjectName)</TargetName> + <TargetName>$(SolutionName)</TargetName> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 7339e02..892229f 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -255,7 +255,6 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp" /> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index 31230e0..88717b9 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -445,9 +445,6 @@ <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp"> <Filter>source\graphics\particles</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.cpp"> - <Filter>source\graphics\particles</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp"> <Filter>source\graphics\particles</Filter> </ClCompile> |