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-rw-r--r--build/vc++/3rdparty/GLee/GLee.vcxproj4
-rw-r--r--build/vc++/3rdparty/SDL2/SDL2.vcxproj4
-rw-r--r--build/vc++/3rdparty/SDL2main/SDL2main.vcxproj4
-rw-r--r--build/vc++/3rdparty/buildvm/buildvm.vcxproj4
-rw-r--r--build/vc++/3rdparty/luajit/luajit.vcxproj4
-rw-r--r--build/vc++/3rdparty/minilua/minilua.vcxproj4
-rw-r--r--build/vc++/3rdparty/smount/smount.vcxproj4
-rw-r--r--build/vc++/3rdparty/stb/stb.vcxproj4
-rw-r--r--build/vc++/3rdparty/tekcos/tekcos.vcxproj4
-rw-r--r--build/vc++/3rdparty/wav/wav.vcxproj4
-rw-r--r--build/vc++/examples/Animation/Animation.vcxproj4
-rw-r--r--build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj4
-rw-r--r--build/vc++/examples/StateMachine/StateMachine.vcxproj4
-rw-r--r--build/vc++/jin.vcxproj4
-rw-r--r--build/vc++/jin/jin.vcxproj4
-rw-r--r--build/vc++/libjin/libjin.vcxproj11
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters21
17 files changed, 76 insertions, 16 deletions
diff --git a/build/vc++/3rdparty/GLee/GLee.vcxproj b/build/vc++/3rdparty/GLee/GLee.vcxproj
index 7efcdd2..fdc6f0a 100644
--- a/build/vc++/3rdparty/GLee/GLee.vcxproj
+++ b/build/vc++/3rdparty/GLee/GLee.vcxproj
@@ -84,7 +84,11 @@
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/SDL2/SDL2.vcxproj b/build/vc++/3rdparty/SDL2/SDL2.vcxproj
index cbd29bd..91570e3 100644
--- a/build/vc++/3rdparty/SDL2/SDL2.vcxproj
+++ b/build/vc++/3rdparty/SDL2/SDL2.vcxproj
@@ -89,6 +89,7 @@
<OmitDefaultLibName>true</OmitDefaultLibName>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<BufferSecurityCheck>false</BufferSecurityCheck>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<Link>
<AdditionalDependencies>winmm.lib;imm32.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
@@ -98,6 +99,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj
index 14d4711..0367473 100644
--- a/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj
+++ b/build/vc++/3rdparty/SDL2main/SDL2main.vcxproj
@@ -101,7 +101,11 @@
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<OmitDefaultLibName>true</OmitDefaultLibName>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/buildvm/buildvm.vcxproj b/build/vc++/3rdparty/buildvm/buildvm.vcxproj
index faf0e65..bf55f5e 100644
--- a/build/vc++/3rdparty/buildvm/buildvm.vcxproj
+++ b/build/vc++/3rdparty/buildvm/buildvm.vcxproj
@@ -83,10 +83,14 @@
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<PostBuildEvent>
<Command>buildvm-post.bat $(SolutionDir)..\..\src\3rdparty\buildvm\$(TargetName) $(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src</Command>
</PostBuildEvent>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/luajit/luajit.vcxproj b/build/vc++/3rdparty/luajit/luajit.vcxproj
index 2950a92..70b5c91 100644
--- a/build/vc++/3rdparty/luajit/luajit.vcxproj
+++ b/build/vc++/3rdparty/luajit/luajit.vcxproj
@@ -90,6 +90,7 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>false</ConformanceMode>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;D_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<Lib>
<AdditionalDependencies>lj_vm.obj</AdditionalDependencies>
@@ -102,6 +103,9 @@
<AdditionalDependencies>lj_vm.obj;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>luajit.def</ModuleDefinitionFile>
</Link>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/minilua/minilua.vcxproj b/build/vc++/3rdparty/minilua/minilua.vcxproj
index e663cb1..9e2aff2 100644
--- a/build/vc++/3rdparty/minilua/minilua.vcxproj
+++ b/build/vc++/3rdparty/minilua/minilua.vcxproj
@@ -82,10 +82,14 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>false</ConformanceMode>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<PostBuildEvent>
<Command>minilua-post.bat $(SolutionDir)..\..\src\3rdparty\minilua\$(TargetName) $(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\src</Command>
</PostBuildEvent>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/smount/smount.vcxproj b/build/vc++/3rdparty/smount/smount.vcxproj
index 6b710f4..63eab3a 100644
--- a/build/vc++/3rdparty/smount/smount.vcxproj
+++ b/build/vc++/3rdparty/smount/smount.vcxproj
@@ -84,7 +84,11 @@
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/stb/stb.vcxproj b/build/vc++/3rdparty/stb/stb.vcxproj
index e6abf2a..e48ddc9 100644
--- a/build/vc++/3rdparty/stb/stb.vcxproj
+++ b/build/vc++/3rdparty/stb/stb.vcxproj
@@ -84,7 +84,11 @@
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/tekcos/tekcos.vcxproj b/build/vc++/3rdparty/tekcos/tekcos.vcxproj
index e8a5bd7..ec2a716 100644
--- a/build/vc++/3rdparty/tekcos/tekcos.vcxproj
+++ b/build/vc++/3rdparty/tekcos/tekcos.vcxproj
@@ -84,7 +84,11 @@
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/3rdparty/wav/wav.vcxproj b/build/vc++/3rdparty/wav/wav.vcxproj
index ff62736..0ae6d75 100644
--- a/build/vc++/3rdparty/wav/wav.vcxproj
+++ b/build/vc++/3rdparty/wav/wav.vcxproj
@@ -84,7 +84,11 @@
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/examples/Animation/Animation.vcxproj b/build/vc++/examples/Animation/Animation.vcxproj
index f53dff8..83e5dd3 100644
--- a/build/vc++/examples/Animation/Animation.vcxproj
+++ b/build/vc++/examples/Animation/Animation.vcxproj
@@ -79,12 +79,16 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
</Link>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj
index ab310c9..faadeec 100644
--- a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj
+++ b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj
@@ -100,12 +100,16 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/examples/StateMachine/StateMachine.vcxproj b/build/vc++/examples/StateMachine/StateMachine.vcxproj
index 90821de..55a0815 100644
--- a/build/vc++/examples/StateMachine/StateMachine.vcxproj
+++ b/build/vc++/examples/StateMachine/StateMachine.vcxproj
@@ -82,11 +82,15 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj
index 556de9a..3394bf6 100644
--- a/build/vc++/jin.vcxproj
+++ b/build/vc++/jin.vcxproj
@@ -90,6 +90,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<IntrinsicFunctions>true</IntrinsicFunctions>
<Optimization>Disabled</Optimization>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<Link>
<AdditionalDependencies>opengl32.lib;lua51.lib;SDL2main.lib;SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
@@ -98,6 +99,9 @@
<EntryPointSymbol>
</EntryPointSymbol>
</Link>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/jin/jin.vcxproj b/build/vc++/jin/jin.vcxproj
index ac3cec8..20cad7c 100644
--- a/build/vc++/jin/jin.vcxproj
+++ b/build/vc++/jin/jin.vcxproj
@@ -104,6 +104,7 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>false</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\LuaJIT-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -111,6 +112,9 @@
</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 533de49..c59405e 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -106,7 +106,11 @@
<CompileAs>CompileAsCpp</CompileAs>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -154,10 +158,8 @@
<ClInclude Include="..\..\..\src\libjin\core\je_version.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" />
- <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_application.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" />
- <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" />
@@ -202,8 +204,10 @@
<ClInclude Include="..\..\..\src\libjin\math\je_ellipse.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_percentage.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
<ClInclude Include="..\..\..\src\libjin\math\je_random.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_ranged_value.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_transform.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
@@ -232,10 +236,8 @@
<ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" />
<ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
<ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" />
@@ -268,6 +270,7 @@
<ClCompile Include="..\..\..\src\libjin\math\je_ellipse.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
<ClCompile Include="..\..\..\src\libjin\math\je_random.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_ranged_value.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_transform.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index 9b9227d..c50f0be 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -207,9 +207,6 @@
<ClInclude Include="..\..\..\src\libjin\core\je_version.h">
<Filter>source\core</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\game\je_scene.h">
- <Filter>source\game</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h">
<Filter>source\ai</Filter>
</ClInclude>
@@ -231,9 +228,6 @@
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h">
<Filter>source\graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h">
- <Filter>source\game</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\Game\je_application.h">
<Filter>source\game</Filter>
</ClInclude>
@@ -318,6 +312,12 @@
<ClInclude Include="..\..\..\src\libjin\graphics\je_renderable.h">
<Filter>source\graphics</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\math\je_percentage.h">
+ <Filter>source\math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\math\je_ranged_value.h">
+ <Filter>source\math</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\src\libjin\README.md">
@@ -418,15 +418,9 @@
<ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp">
<Filter>source\ai</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp">
- <Filter>source\game</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp">
<Filter>source\graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp">
- <Filter>source\game</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp">
<Filter>source\game</Filter>
</ClCompile>
@@ -487,5 +481,8 @@
<ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp">
<Filter>source\graphics\animations</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\math\je_ranged_value.cpp">
+ <Filter>source\math</Filter>
+ </ClCompile>
</ItemGroup>
</Project> \ No newline at end of file