diff options
Diffstat (limited to 'src/libjin/audio/source.h')
-rw-r--r-- | src/libjin/audio/source.h | 204 |
1 files changed, 102 insertions, 102 deletions
diff --git a/src/libjin/audio/source.h b/src/libjin/audio/source.h index f3b749d..34350b2 100644 --- a/src/libjin/audio/source.h +++ b/src/libjin/audio/source.h @@ -9,108 +9,108 @@ namespace JinEngine { - namespace Audio - { - - /// - /// Audio source encoding type. - /// - enum SourceType - { - INVALID = 0, - WAV, - OGG, - }; - - /// - /// Audio source. - /// - class Source : public Object - { - public: - /// - /// Source constructor. - /// - Source() {}; - - /// - /// Source destructor. - /// - virtual ~Source() {}; - - /// - /// Start playing source. - /// - virtual void play() = 0; - - /// - /// Stop playing source. - /// - virtual void stop() = 0; - - /// - /// Pause source. - /// - virtual void pause() = 0; - - /// - /// Resume source. - /// - virtual void resume() = 0; - - /// - /// Rewind source. - /// - virtual void rewind() = 0; - - /// - /// Whether the source is playing or not. - /// - virtual bool isStopped() const = 0; - - /// - /// Whether the source is paused or not. - /// - virtual bool isPaused() const = 0; - - /// - /// Set source pitch. - /// - /// @param pitch Pitch of source. - /// - virtual void setPitch(float pitch) = 0; - - /// - /// Set volume of source. - /// - /// @param volume Volume of source. - /// - virtual void setVolume(float volume) = 0; - - /// - /// Set source loop. - /// - /// @param loop Looping or not. - /// - virtual void setLoop(bool loop) = 0; - - /// - /// Set source rate. - /// - /// @param rate Rate of source. - /// - virtual void setRate(float rate) = 0; - - protected: - - /// - /// Get type of source data. - /// - static SourceType getType(const void* mem, int size); - - }; - - } // namespace Audio + namespace Audio + { + + /// + /// Audio source encoding type. + /// + enum SourceType + { + INVALID = 0, + WAV, + OGG, + }; + + /// + /// Audio source. + /// + class Source : public Object + { + public: + /// + /// Source constructor. + /// + Source() {}; + + /// + /// Source destructor. + /// + virtual ~Source() {}; + + /// + /// Start playing source. + /// + virtual void play() = 0; + + /// + /// Stop playing source. + /// + virtual void stop() = 0; + + /// + /// Pause source. + /// + virtual void pause() = 0; + + /// + /// Resume source. + /// + virtual void resume() = 0; + + /// + /// Rewind source. + /// + virtual void rewind() = 0; + + /// + /// Whether the source is playing or not. + /// + virtual bool isStopped() const = 0; + + /// + /// Whether the source is paused or not. + /// + virtual bool isPaused() const = 0; + + /// + /// Set source pitch. + /// + /// @param pitch Pitch of source. + /// + virtual void setPitch(float pitch) = 0; + + /// + /// Set volume of source. + /// + /// @param volume Volume of source. + /// + virtual void setVolume(float volume) = 0; + + /// + /// Set source loop. + /// + /// @param loop Looping or not. + /// + virtual void setLoop(bool loop) = 0; + + /// + /// Set source rate. + /// + /// @param rate Rate of source. + /// + virtual void setRate(float rate) = 0; + + protected: + + /// + /// Get type of source data. + /// + static SourceType getType(const void* mem, int size); + + }; + + } // namespace Audio } // namespace JinEngine #endif // jin_audio |