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-rw-r--r--src/libjin/filesystem/asset_database.cpp134
-rw-r--r--src/libjin/filesystem/asset_database.h182
-rw-r--r--src/libjin/filesystem/buffer.h300
-rw-r--r--src/libjin/filesystem/je_compressor.h6
4 files changed, 311 insertions, 311 deletions
diff --git a/src/libjin/filesystem/asset_database.cpp b/src/libjin/filesystem/asset_database.cpp
index e532f41..6214a4a 100644
--- a/src/libjin/filesystem/asset_database.cpp
+++ b/src/libjin/filesystem/asset_database.cpp
@@ -11,75 +11,75 @@
namespace JinEngine
{
- namespace Filesystem
- {
-
- AssetDatabase* AssetDatabase::mAssetDatabase = 0;
-
- AssetDatabase::AssetDatabase()
- {
- mSmt = smtnewshared();
- }
-
- AssetDatabase* AssetDatabase::get()
- {
- return mAssetDatabase ? mAssetDatabase : (mAssetDatabase = new AssetDatabase());
- }
-
- void AssetDatabase::mount(const char * path)
- {
- int err = smtmount(mSmt, path);
- if (err)
- {
- printf("%s mounted path %s", smterrstr(err), path);
- exit(1);
- }
- }
-
- void AssetDatabase::read(const char* path, Buffer& buffer)
- {
- size_t size;
- byte* data = (byte*)smtread(mSmt, path, &size);
- if (data == nullptr)
- throw Exception("Could not read file %s.", path);
- buffer.bind(data, size);
- }
-
- Buffer* read(const char* path)
- {
- return nullptr;
- }
-
- void* AssetDatabase::read(const char* path, unsigned int* len)
- {
- return smtread(mSmt, path, len);
- }
-
- const char* AssetDatabase::getFull(const char* path)
- {
- return smtfullpath(mSmt, path);
- }
-
- bool AssetDatabase::isDir(const char* path)
- {
- return smtisdir(mSmt, path);
- }
-
- bool AssetDatabase::isFile(const char* path)
- {
- return smtisreg(mSmt, path);
- }
-
- bool AssetDatabase::exists(const char* path)
- {
- return smtexists(mSmt, path) == 0;
- }
+ namespace Filesystem
+ {
+
+ AssetDatabase* AssetDatabase::mAssetDatabase = 0;
+
+ AssetDatabase::AssetDatabase()
+ {
+ mSmt = smtnewshared();
+ }
+
+ AssetDatabase* AssetDatabase::get()
+ {
+ return mAssetDatabase ? mAssetDatabase : (mAssetDatabase = new AssetDatabase());
+ }
+
+ void AssetDatabase::mount(const char * path)
+ {
+ int err = smtmount(mSmt, path);
+ if (err)
+ {
+ printf("%s mounted path %s", smterrstr(err), path);
+ exit(1);
+ }
+ }
+
+ void AssetDatabase::read(const char* path, Buffer& buffer)
+ {
+ size_t size;
+ byte* data = (byte*)smtread(mSmt, path, &size);
+ if (data == nullptr)
+ throw Exception("Could not read file %s.", path);
+ buffer.bind(data, size);
+ }
+
+ Buffer* read(const char* path)
+ {
+ return nullptr;
+ }
+
+ void* AssetDatabase::read(const char* path, unsigned int* len)
+ {
+ return smtread(mSmt, path, len);
+ }
+
+ const char* AssetDatabase::getFull(const char* path)
+ {
+ return smtfullpath(mSmt, path);
+ }
+
+ bool AssetDatabase::isDir(const char* path)
+ {
+ return smtisdir(mSmt, path);
+ }
+
+ bool AssetDatabase::isFile(const char* path)
+ {
+ return smtisreg(mSmt, path);
+ }
+
+ bool AssetDatabase::exists(const char* path)
+ {
+ return smtexists(mSmt, path) == 0;
+ }
/*
- std::vector<std::string> AssetDatabase::getFiles(const char* path, bool recursive)
- {
- }
+ std::vector<std::string> AssetDatabase::getFiles(const char* path, bool recursive)
+ {
+ }
*/
- } // namespace Filesystem
+ } // namespace Filesystem
} // namespace JinEngine
#endif // jin_filesystem \ No newline at end of file
diff --git a/src/libjin/filesystem/asset_database.h b/src/libjin/filesystem/asset_database.h
index 2d7d5a3..f7e6339 100644
--- a/src/libjin/filesystem/asset_database.h
+++ b/src/libjin/filesystem/asset_database.h
@@ -12,101 +12,101 @@
namespace JinEngine
{
- namespace Filesystem
- {
-
- ///
- /// Assets managment.
- ///
- class AssetDatabase : public Object
- {
- public:
- ///
- /// Get asset database singleton.
- ///
- /// @param Singleton of asset database.
- ///
- static AssetDatabase* get();
-
- ///
- /// Asset database constructor.
- ///
- AssetDatabase();
-
- ///
- /// Set asset root folder.
- ///
- /// @param root Root folder of assets.
- ///
- void mount(const char* root);
-
- ///
- /// Check if the path is directory.
- ///
- /// @param path Path under asset folder.
- /// @return True if the given path is directory, otherwise return false.
- ///
- bool isDir(const char* path);
-
- ///
- /// Check if the path is file.
- ///
- /// @param path Path under asset folder.
- /// @return True if the given path is file, otherwise return false.
- ///
- bool isFile(const char* path);
-
- ///
- /// Check if the path exists.
- /// @param path Given path.
- /// @return True if path exists, otherwise return false.
- ///
- bool exists(const char* path);
-
- ///
- /// Read file into a buffer.
- ///
- /// @param path Path of file.
- /// @param buffer Buffer to fill.
- /// @return True if read sucessful, otherwise return false.
- ///
- void read(const char* path, Buffer& buffer);
-
- ///
- /// Read file and return data content.
- ///
- /// @param path Path of file.
- /// @param length Length of data.
- /// @return Data if read sucessful, otherwise return null.
- ///
- void* read(const char* path, unsigned int* length);
-
- ///
- /// Get files under given directory.
- ///
- /// @param path Path of directory.
- /// @param recursive Recursivily search folder.
- /// @return File list under given directory.
- ///
- std::vector<std::string> getFiles(const char* directory, bool recursive = false);
-
- ///
- /// Get full path of asset.
- ///
- /// @param path Path of asset.
- /// @return Full path of asset.
- ///
- const char* getFull(const char* path);
-
- private:
- static AssetDatabase* mAssetDatabase;
+ namespace Filesystem
+ {
+
+ ///
+ /// Assets managment.
+ ///
+ class AssetDatabase : public Object
+ {
+ public:
+ ///
+ /// Get asset database singleton.
+ ///
+ /// @param Singleton of asset database.
+ ///
+ static AssetDatabase* get();
+
+ ///
+ /// Asset database constructor.
+ ///
+ AssetDatabase();
+
+ ///
+ /// Set asset root folder.
+ ///
+ /// @param root Root folder of assets.
+ ///
+ void mount(const char* root);
+
+ ///
+ /// Check if the path is directory.
+ ///
+ /// @param path Path under asset folder.
+ /// @return True if the given path is directory, otherwise return false.
+ ///
+ bool isDir(const char* path);
+
+ ///
+ /// Check if the path is file.
+ ///
+ /// @param path Path under asset folder.
+ /// @return True if the given path is file, otherwise return false.
+ ///
+ bool isFile(const char* path);
+
+ ///
+ /// Check if the path exists.
+ /// @param path Given path.
+ /// @return True if path exists, otherwise return false.
+ ///
+ bool exists(const char* path);
+
+ ///
+ /// Read file into a buffer.
+ ///
+ /// @param path Path of file.
+ /// @param buffer Buffer to fill.
+ /// @return True if read sucessful, otherwise return false.
+ ///
+ void read(const char* path, Buffer& buffer);
+
+ ///
+ /// Read file and return data content.
+ ///
+ /// @param path Path of file.
+ /// @param length Length of data.
+ /// @return Data if read sucessful, otherwise return null.
+ ///
+ void* read(const char* path, unsigned int* length);
+
+ ///
+ /// Get files under given directory.
+ ///
+ /// @param path Path of directory.
+ /// @param recursive Recursivily search folder.
+ /// @return File list under given directory.
+ ///
+ std::vector<std::string> getFiles(const char* directory, bool recursive = false);
+
+ ///
+ /// Get full path of asset.
+ ///
+ /// @param path Path of asset.
+ /// @return Full path of asset.
+ ///
+ const char* getFull(const char* path);
+
+ private:
+ static AssetDatabase* mAssetDatabase;
#if jin_filesystem == jin_filesystem_smount
- smtShared* mSmt;
+ smtShared* mSmt;
#endif
- };
+ };
- } // namespace Filesystem
+ } // namespace Filesystem
} // namespace JinEngine
#endif // jin_filesystem
diff --git a/src/libjin/filesystem/buffer.h b/src/libjin/filesystem/buffer.h
index 2b5be6a..8056fd5 100644
--- a/src/libjin/filesystem/buffer.h
+++ b/src/libjin/filesystem/buffer.h
@@ -12,156 +12,156 @@
namespace JinEngine
{
- namespace Filesystem
- {
-
- ///
- /// Data buffer allocated on heap.
- ///
- class Buffer : public Temporary
- {
- public:
- ///
- /// Buffer constructor.
- ///
- Buffer()
- : mData(0)
- , mSize(0)
- {
- }
-
- ///
- /// Copy constructor.
- ///
- /// @param src Buffer source.
- ///
- Buffer(const Buffer& src)
- {
- delete[] mData;
- mSize = src.mSize;
- mData = new byte[mSize];
- memcpy(mData, src.mData, mSize);
- }
-
- ///
- /// Buffer constructor.
- ///
- /// @param data Buffer data.
- /// @param size Size of buffer.
- ///
- Buffer(void* data, int size)
- {
- mSize = size;
- mData = new byte[mSize];
- memcpy(mData, data, mSize);
- }
-
- ///
- /// Buffer constructor.
- ///
- /// @param size Size of data.
- ///
- Buffer(size_t size)
- {
- mData = new byte[size];
- memset(mData, 0, size);
- mSize = size;
- }
-
- ///
- /// Buffer destructor.
- ///
- ~Buffer()
- {
- delete[] mData;
- mSize = 0;
- }
-
- ///
- /// Set buffer data.
- ///
- /// @param data Buffer data.
- /// @param size Size of data.
- ///
- void set(byte* data, size_t size)
- {
- if (data == nullptr)
- return;
- if (mSize != size)
- {
- delete mData;
- mData = new byte[size];
- }
- mSize = size;
- memcpy(mData, data, size);
- }
-
- ///
- /// Bind buffer data.
- ///
- /// @param data Buffer data.
- /// @param size Size of buffer.
- ///
- void bind(byte* data, size_t size)
- {
- if (mData != nullptr)
- delete mData;
- mSize = size;
- mData = data;
- }
-
- ///
- /// Buffer assignment.
- ///
- /// @param buffer Buffer to copy.
- ///
- void operator = (const Buffer& buffer)
- {
- delete[] mData;
- mSize = buffer.mSize;
- mData = new byte[mSize];
- memcpy(mData, buffer.mData, mSize);
- }
-
- ///
- /// Get data addresss.
- ///
- /// @return Data address.
- ///
- const byte* operator &()
- {
- return mData;
- }
-
- ///
- /// Get data size.
- ///
- /// @return Size of data.
- ///
- const inline size_t size()
- {
- return mSize;
- }
-
- ///
- /// Clear data.
- ///
- void clear()
- {
- if (mData == nullptr)
- return;
- delete mData;
- mData = nullptr;
- mSize = 0;
- }
-
- private:
- byte* mData;
- size_t mSize;
-
- };
-
- } // namespace Filesystem
+ namespace Filesystem
+ {
+
+ ///
+ /// Data buffer allocated on heap.
+ ///
+ class Buffer : public Temporary
+ {
+ public:
+ ///
+ /// Buffer constructor.
+ ///
+ Buffer()
+ : mData(0)
+ , mSize(0)
+ {
+ }
+
+ ///
+ /// Copy constructor.
+ ///
+ /// @param src Buffer source.
+ ///
+ Buffer(const Buffer& src)
+ {
+ delete[] mData;
+ mSize = src.mSize;
+ mData = new byte[mSize];
+ memcpy(mData, src.mData, mSize);
+ }
+
+ ///
+ /// Buffer constructor.
+ ///
+ /// @param data Buffer data.
+ /// @param size Size of buffer.
+ ///
+ Buffer(void* data, int size)
+ {
+ mSize = size;
+ mData = new byte[mSize];
+ memcpy(mData, data, mSize);
+ }
+
+ ///
+ /// Buffer constructor.
+ ///
+ /// @param size Size of data.
+ ///
+ Buffer(size_t size)
+ {
+ mData = new byte[size];
+ memset(mData, 0, size);
+ mSize = size;
+ }
+
+ ///
+ /// Buffer destructor.
+ ///
+ ~Buffer()
+ {
+ delete[] mData;
+ mSize = 0;
+ }
+
+ ///
+ /// Set buffer data.
+ ///
+ /// @param data Buffer data.
+ /// @param size Size of data.
+ ///
+ void set(byte* data, size_t size)
+ {
+ if (data == nullptr)
+ return;
+ if (mSize != size)
+ {
+ delete mData;
+ mData = new byte[size];
+ }
+ mSize = size;
+ memcpy(mData, data, size);
+ }
+
+ ///
+ /// Bind buffer data.
+ ///
+ /// @param data Buffer data.
+ /// @param size Size of buffer.
+ ///
+ void bind(byte* data, size_t size)
+ {
+ if (mData != nullptr)
+ delete mData;
+ mSize = size;
+ mData = data;
+ }
+
+ ///
+ /// Buffer assignment.
+ ///
+ /// @param buffer Buffer to copy.
+ ///
+ void operator = (const Buffer& buffer)
+ {
+ delete[] mData;
+ mSize = buffer.mSize;
+ mData = new byte[mSize];
+ memcpy(mData, buffer.mData, mSize);
+ }
+
+ ///
+ /// Get data addresss.
+ ///
+ /// @return Data address.
+ ///
+ const byte* operator &()
+ {
+ return mData;
+ }
+
+ ///
+ /// Get data size.
+ ///
+ /// @return Size of data.
+ ///
+ const inline size_t size()
+ {
+ return mSize;
+ }
+
+ ///
+ /// Clear data.
+ ///
+ void clear()
+ {
+ if (mData == nullptr)
+ return;
+ delete mData;
+ mData = nullptr;
+ mSize = 0;
+ }
+
+ private:
+ byte* mData;
+ size_t mSize;
+
+ };
+
+ } // namespace Filesystem
} // namespace JinEngine
#endif // jin_filesystem
diff --git a/src/libjin/filesystem/je_compressor.h b/src/libjin/filesystem/je_compressor.h
index efaf6c3..228d754 100644
--- a/src/libjin/filesystem/je_compressor.h
+++ b/src/libjin/filesystem/je_compressor.h
@@ -3,12 +3,12 @@
namespace JinEngine
{
- namespace Filesystem
- {
+ namespace Filesystem
+ {
- }
+ }
}
#endif \ No newline at end of file