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-rw-r--r--src/libjin/graphics/renderable.h66
1 files changed, 33 insertions, 33 deletions
diff --git a/src/libjin/graphics/renderable.h b/src/libjin/graphics/renderable.h
index ca9888e..8d8772c 100644
--- a/src/libjin/graphics/renderable.h
+++ b/src/libjin/graphics/renderable.h
@@ -3,39 +3,39 @@
namespace JinEngine
{
- namespace Graphics
- {
-
- namespace Shaders { class Shader; };
-
- enum class Origin
- {
- TOPLEFT,
- TOPCENTER,
- TOPRIGHT,
- MIDDLELEFT,
- MIDDLECENTER,
- MIDDLERIGHT,
- BOTTOMLEFT,
- BOTTOMCENTER,
- BOTTOMRIGHT
- };
-
- class Renderable
- {
- public:
- //void setShader(const Shaders::Shader* shader);
-
- virtual void render(float x, float y, float sx, float sy, float r) const {};
- virtual void render(float x, float y, float sx, float sy, float r, float ox, float oy) const {};
- virtual void render(float x, float y, float sx, float sy, float r, Origin origin) const {};
-
- protected:
- //const Shaders::Shader* mShader;
-
- };
-
- }
+ namespace Graphics
+ {
+
+ namespace Shaders { class Shader; };
+
+ enum class Origin
+ {
+ TOPLEFT,
+ TOPCENTER,
+ TOPRIGHT,
+ MIDDLELEFT,
+ MIDDLECENTER,
+ MIDDLERIGHT,
+ BOTTOMLEFT,
+ BOTTOMCENTER,
+ BOTTOMRIGHT
+ };
+
+ class Renderable
+ {
+ public:
+ //void setShader(const Shaders::Shader* shader);
+
+ virtual void render(float x, float y, float sx, float sy, float r) const {};
+ virtual void render(float x, float y, float sx, float sy, float r, float ox, float oy) const {};
+ virtual void render(float x, float y, float sx, float sy, float r, Origin origin) const {};
+
+ protected:
+ //const Shaders::Shader* mShader;
+
+ };
+
+ }
}
#endif \ No newline at end of file