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-rw-r--r--src/libjin/graphics/shaders/built-in/default.shader.h4
-rw-r--r--src/libjin/graphics/shaders/built-in/font.shader.h4
-rw-r--r--src/libjin/graphics/shaders/built-in/texture.shader.h4
3 files changed, 6 insertions, 6 deletions
diff --git a/src/libjin/graphics/shaders/built-in/default.shader.h b/src/libjin/graphics/shaders/built-in/default.shader.h
index 3f57c44..0a7267b 100644
--- a/src/libjin/graphics/shaders/built-in/default.shader.h
+++ b/src/libjin/graphics/shaders/built-in/default.shader.h
@@ -5,7 +5,7 @@ static const char* default_shader = R"(
Vertex vert(Vertex v)
{
- return v;
+ return v;
}
#END_VERTEX_SHADER
@@ -14,7 +14,7 @@ Vertex vert(Vertex v)
Color frag(Color col, Texture tex, Vertex v)
{
- return col * texel(tex, v.uv);
+ return col * texel(tex, v.uv);
}
#END_FRAGMENT_SHADER
diff --git a/src/libjin/graphics/shaders/built-in/font.shader.h b/src/libjin/graphics/shaders/built-in/font.shader.h
index e04c225..9d15284 100644
--- a/src/libjin/graphics/shaders/built-in/font.shader.h
+++ b/src/libjin/graphics/shaders/built-in/font.shader.h
@@ -5,7 +5,7 @@ static const char* font_shader = R"(
Vertex vert(Vertex v)
{
- return v;
+ return v;
}
#END_VERTEX_SHADER
@@ -14,7 +14,7 @@ Vertex vert(Vertex v)
Color frag(Color col, Texture tex, Vertex v)
{
- return Color(col.rgb, texel(tex, v.uv).a);
+ return Color(col.rgb, texel(tex, v.uv).a);
}
#END_FRAGMENT_SHADER
diff --git a/src/libjin/graphics/shaders/built-in/texture.shader.h b/src/libjin/graphics/shaders/built-in/texture.shader.h
index d1fc86f..9e4a545 100644
--- a/src/libjin/graphics/shaders/built-in/texture.shader.h
+++ b/src/libjin/graphics/shaders/built-in/texture.shader.h
@@ -5,7 +5,7 @@ static const char* texture_shader = R"(
Vertex vert(Vertex v)
{
- return v;
+ return v;
}
#END_VERTEX_SHADER
@@ -14,7 +14,7 @@ Vertex vert(Vertex v)
Color frag(Color col, Texture tex, Vertex v)
{
- return col * texel(tex, v.uv);
+ return col * texel(tex, v.uv);
}
#END_FRAGMENT_SHADER