blob: 7b714db2de26ac05cf04197960c8cc8d09b9c22e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#VERTEX_SHADER
Vertex vert(Vertex v)
{
return v;
}
#END_VERTEX_SHADER
#FRAGMENT_SHADER
uniform float dt;
Color frag(Color col, Texture tex, Vertex v)
{
Color c = texel(tex, v.uv);
c.r *= sin(dt);
c.g *= sin(dt / 3);
c.a *= sin(dt / 2);
return c;
}
//1.21 1.34
asdas
//stbi_write_png
#END_FRAGMENT_SHADER
|