diff options
| author | chai <chaifix@163.com> | 2021-01-27 16:15:06 +0800 | 
|---|---|---|
| committer | chai <chaifix@163.com> | 2021-01-27 16:15:06 +0800 | 
| commit | 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 (patch) | |
| tree | d9b1db5908a3a030c529e230386fe01062923b09 /Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/DestroyImmediate.cs | |
| parent | 1fe4ffba72f56ccc6a89d1896142425c666887d4 (diff) | |
+behaviour designer
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/DestroyImmediate.cs')
| -rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/DestroyImmediate.cs | 25 | 
1 files changed, 25 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/DestroyImmediate.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/DestroyImmediate.cs new file mode 100644 index 00000000..22338483 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/DestroyImmediate.cs @@ -0,0 +1,25 @@ +using UnityEngine;
 +
 +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityGameObject
 +{
 +    [TaskCategory("Basic/GameObject")]
 +    [TaskDescription("Destorys the specified GameObject immediately. Returns Success.")]
 +    public class DestroyImmediate : Action
 +    {
 +        [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
 +        public SharedGameObject targetGameObject;
 +
 +        public override TaskStatus OnUpdate()
 +        {
 +            var destroyGameObject = GetDefaultGameObject(targetGameObject.Value);
 +            GameObject.DestroyImmediate(destroyGameObject);
 +
 +            return TaskStatus.Success;
 +        }
 +
 +        public override void OnReset()
 +        {
 +            targetGameObject = null;
 +        }
 +    }
 +}
\ No newline at end of file  | 
