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authorchai <chaifix@163.com>2021-01-25 14:28:30 +0800
committerchai <chaifix@163.com>2021-01-25 14:28:30 +0800
commit6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch)
tree7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs234
1 files changed, 234 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs b/Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs
new file mode 100644
index 00000000..7fb92772
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs
@@ -0,0 +1,234 @@
+using System;
+using UILib;
+using UnityEngine;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient.UI
+{
+ internal class GuildArenaDefeatDlg : DlgBase<GuildArenaDefeatDlg, GuildArenaDefeatBehaviour>
+ {
+ public override string fileName
+ {
+ get
+ {
+ return "Battle/GuildArenaBattleResult";
+ }
+ }
+
+ public override int layer
+ {
+ get
+ {
+ return 1;
+ }
+ }
+
+ public override bool isMainUI
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ public override bool autoload
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ private XGuildArenaBattleDocument _Doc;
+
+ private XElapseTimer m_lastTime = new XElapseTimer();
+
+ private bool Countdown = false;
+
+ private bool mDone = false;
+
+ protected override void Init()
+ {
+ base.Init();
+ }
+
+ protected override void OnShow()
+ {
+ base.OnShow();
+ bool bSpectator = XSingleton<XScene>.singleton.bSpectator;
+ if (bSpectator)
+ {
+ bool flag = DlgBase<SpectateSceneView, SpectateSceneBehaviour>.singleton.IsLoaded();
+ if (flag)
+ {
+ DlgBase<SpectateSceneView, SpectateSceneBehaviour>.singleton.SetVisible(false, true);
+ }
+ }
+ else
+ {
+ bool flag2 = DlgBase<BattleMain, BattleMainBehaviour>.singleton.IsLoaded();
+ if (flag2)
+ {
+ DlgBase<BattleMain, BattleMainBehaviour>.singleton.SetVisible(false, true);
+ }
+ }
+ base.uiBehaviour.mRoundResult.SetActive(false);
+ base.uiBehaviour.mFinalResult.SetActive(false);
+ }
+
+ protected override void OnHide()
+ {
+ base.OnHide();
+ bool bSpectator = XSingleton<XScene>.singleton.bSpectator;
+ if (bSpectator)
+ {
+ bool flag = DlgBase<SpectateSceneView, SpectateSceneBehaviour>.singleton.IsLoaded();
+ if (flag)
+ {
+ DlgBase<SpectateSceneView, SpectateSceneBehaviour>.singleton.SetVisible(true, true);
+ }
+ }
+ else
+ {
+ bool flag2 = DlgBase<BattleMain, BattleMainBehaviour>.singleton.IsLoaded();
+ if (flag2)
+ {
+ DlgBase<BattleMain, BattleMainBehaviour>.singleton.SetVisible(true, true);
+ }
+ }
+ }
+
+ public override void RegisterEvent()
+ {
+ base.RegisterEvent();
+ this._Doc = XDocuments.GetSpecificDocument<XGuildArenaBattleDocument>(XGuildArenaBattleDocument.uuID);
+ base.uiBehaviour.mReturnSpr.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnReturn));
+ }
+
+ public override void OnXNGUIClick(GameObject obj, string path)
+ {
+ }
+
+ public override void OnUpdate()
+ {
+ base.OnUpdate();
+ this.UpdateCountTime();
+ }
+
+ public void SetSmallResult(string descrption)
+ {
+ base.uiBehaviour.mRoundResult.SetActive(true);
+ base.uiBehaviour.mFinalResult.SetActive(false);
+ this.RoundResult();
+ }
+
+ private void RoundResult()
+ {
+ base.SetXUILable("RoundResult/Score/Bluenum", this._Doc.GMFGroupBlueMatchPoint.ToString());
+ base.SetXUILable("RoundResult/Blue/GuildName", this._Doc.blueBattleEndData.Guild.guildname);
+ base.SetXUILable("RoundResult/Blue/name", this._Doc.blueBattleEndData.Role.rolename);
+ bool isWin = this._Doc.blueBattleEndData.isWin;
+ if (isWin)
+ {
+ base.uiBehaviour.mRoundResult.transform.Find("Blue/Result/Win").gameObject.SetActive(true);
+ base.uiBehaviour.mRoundResult.transform.Find("Blue/Result/Lose").gameObject.SetActive(false);
+ }
+ else
+ {
+ base.uiBehaviour.mRoundResult.transform.Find("Blue/Result/Win").gameObject.SetActive(false);
+ base.uiBehaviour.mRoundResult.transform.Find("Blue/Result/Lose").gameObject.SetActive(true);
+ }
+ base.uiBehaviour.uiBlueAvatar.SetSprite(XSingleton<XProfessionSkillMgr>.singleton.GetProfHeadIcon2((int)this._Doc.blueBattleEndData.Role.profession));
+ base.SetXUILable("RoundResult/Score/Rednum", this._Doc.GMFGroupRedMatchPoint.ToString());
+ base.SetXUILable("RoundResult/Red/GuildName", this._Doc.redBattleEndData.Guild.guildname);
+ base.SetXUILable("RoundResult/Red/name", this._Doc.redBattleEndData.Role.rolename);
+ bool isWin2 = this._Doc.redBattleEndData.isWin;
+ if (isWin2)
+ {
+ base.uiBehaviour.mRoundResult.transform.Find("Red/Result/Win").gameObject.SetActive(true);
+ base.uiBehaviour.mRoundResult.transform.Find("Red/Result/Lose").gameObject.SetActive(false);
+ }
+ else
+ {
+ base.uiBehaviour.mRoundResult.transform.Find("Red/Result/Win").gameObject.SetActive(false);
+ base.uiBehaviour.mRoundResult.transform.Find("Red/Result/Lose").gameObject.SetActive(true);
+ }
+ base.uiBehaviour.uiRedAvatar.SetSprite(XSingleton<XProfessionSkillMgr>.singleton.GetProfHeadIcon2((int)this._Doc.redBattleEndData.Role.profession));
+ }
+
+ public void RefreahCountTime(float time, bool Done)
+ {
+ this.m_lastTime.LeftTime = time;
+ this.Countdown = true;
+ this.mDone = Done;
+ }
+
+ private void UpdateCountTime()
+ {
+ bool flag = !this.Countdown;
+ if (!flag)
+ {
+ this.m_lastTime.Update();
+ bool flag2 = this.m_lastTime.LeftTime > 0f;
+ if (flag2)
+ {
+ base.SetXUILable("CountDown/Time", XSingleton<UiUtility>.singleton.TimeFormatString((int)this.m_lastTime.LeftTime, 1, 3, 4, false, true));
+ }
+ else
+ {
+ this.Countdown = false;
+ bool flag3 = this.mDone;
+ if (flag3)
+ {
+ this.OnReturn(null);
+ }
+ }
+ }
+ }
+
+ private void OnReturn(IXUISprite spr)
+ {
+ XSingleton<XScene>.singleton.ReqLeaveScene();
+ }
+
+ public void SetGuildResult(string descrption)
+ {
+ base.uiBehaviour.mFinalResult.SetActive(true);
+ base.uiBehaviour.mRoundResult.SetActive(false);
+ this.FinalResult();
+ }
+
+ private void FinalResult()
+ {
+ base.SetXUILable("FinalResult/ScoreBig/Bluenum", this._Doc.GMFGroupBlueMatchPoint.ToString());
+ base.SetXUILable("FinalResult/Blue/GuildName", this._Doc.blueAllFightEnd.Guild.guildname);
+ base.uiBehaviour.mBlueGuildHeadSprite.SetSprite(XGuildDocument.GetPortraitName((int)this._Doc.blueAllFightEnd.Guild.guildicon));
+ bool isWin = this._Doc.blueAllFightEnd.isWin;
+ if (isWin)
+ {
+ base.uiBehaviour.mFinalResult.transform.Find("Blue/Result/Win").gameObject.SetActive(true);
+ base.uiBehaviour.mFinalResult.transform.Find("Blue/Result/Lose").gameObject.SetActive(false);
+ }
+ else
+ {
+ base.uiBehaviour.mFinalResult.transform.Find("Blue/Result/Win").gameObject.SetActive(false);
+ base.uiBehaviour.mFinalResult.transform.Find("Blue/Result/Lose").gameObject.SetActive(true);
+ }
+ base.SetXUILable("FinalResult/ScoreBig/Rednum", this._Doc.GMFGroupRedMatchPoint.ToString());
+ base.SetXUILable("FinalResult/Red/GuildName", this._Doc.redAllFightEnd.Guild.guildname);
+ base.uiBehaviour.mRedGuildHeadSprite.SetSprite(XGuildDocument.GetPortraitName((int)this._Doc.redAllFightEnd.Guild.guildicon));
+ bool isWin2 = this._Doc.redAllFightEnd.isWin;
+ if (isWin2)
+ {
+ base.uiBehaviour.mFinalResult.transform.Find("Red/Result/Win").gameObject.SetActive(true);
+ base.uiBehaviour.mFinalResult.transform.Find("Red/Result/Lose").gameObject.SetActive(false);
+ }
+ else
+ {
+ base.uiBehaviour.mFinalResult.transform.Find("Red/Result/Win").gameObject.SetActive(false);
+ base.uiBehaviour.mFinalResult.transform.Find("Red/Result/Lose").gameObject.SetActive(true);
+ }
+ }
+ }
+}