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authorchai <chaifix@163.com>2021-01-25 14:28:30 +0800
committerchai <chaifix@163.com>2021-01-25 14:28:30 +0800
commit6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch)
tree7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XUtliPoolLib/GuildSkillTable.cs
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/GuildSkillTable.cs')
-rw-r--r--Client/Assets/Scripts/XUtliPoolLib/GuildSkillTable.cs84
1 files changed, 84 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/GuildSkillTable.cs b/Client/Assets/Scripts/XUtliPoolLib/GuildSkillTable.cs
new file mode 100644
index 00000000..533ee82d
--- /dev/null
+++ b/Client/Assets/Scripts/XUtliPoolLib/GuildSkillTable.cs
@@ -0,0 +1,84 @@
+using System;
+
+namespace XUtliPoolLib
+{
+ public class GuildSkillTable : CVSReader
+ {
+ public GuildSkillTable.RowData[] Table = null;
+
+ public class RowData
+ {
+ public uint skillid;
+
+ public string name;
+
+ public uint level;
+
+ public SeqListRef<uint> need;
+
+ public uint rexp;
+
+ public uint glevel;
+
+ public SeqListRef<uint> attribute;
+
+ public string icon;
+
+ public string atlas;
+
+ public string currentLevelDescription;
+
+ public uint roleLevel;
+
+ public uint[] profecssion;
+
+ public uint needtype;
+ }
+
+ protected override void ReadLine(XBinaryReader reader)
+ {
+ GuildSkillTable.RowData rowData = new GuildSkillTable.RowData();
+ base.Read<uint>(reader, ref rowData.skillid, CVSReader.uintParse);
+ this.columnno = 0;
+ base.Read<string>(reader, ref rowData.name, CVSReader.stringParse);
+ this.columnno = 1;
+ base.Read<uint>(reader, ref rowData.level, CVSReader.uintParse);
+ this.columnno = 2;
+ rowData.need.Read(reader, this.m_DataHandler);
+ this.columnno = 3;
+ base.Read<uint>(reader, ref rowData.rexp, CVSReader.uintParse);
+ this.columnno = 4;
+ base.Read<uint>(reader, ref rowData.glevel, CVSReader.uintParse);
+ this.columnno = 5;
+ rowData.attribute.Read(reader, this.m_DataHandler);
+ this.columnno = 6;
+ base.Read<string>(reader, ref rowData.icon, CVSReader.stringParse);
+ this.columnno = 7;
+ base.Read<string>(reader, ref rowData.atlas, CVSReader.stringParse);
+ this.columnno = 8;
+ base.Read<string>(reader, ref rowData.currentLevelDescription, CVSReader.stringParse);
+ this.columnno = 9;
+ base.Read<uint>(reader, ref rowData.roleLevel, CVSReader.uintParse);
+ this.columnno = 10;
+ base.ReadArray<uint>(reader, ref rowData.profecssion, CVSReader.uintParse);
+ this.columnno = 11;
+ base.Read<uint>(reader, ref rowData.needtype, CVSReader.uintParse);
+ this.columnno = 12;
+ this.Table[this.lineno] = rowData;
+ this.columnno = -1;
+ }
+
+ protected override void OnClear(int lineCount)
+ {
+ bool flag = lineCount > 0;
+ if (flag)
+ {
+ this.Table = new GuildSkillTable.RowData[lineCount];
+ }
+ else
+ {
+ this.Table = null;
+ }
+ }
+ }
+}