diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Editor/GridShader.shader')
-rw-r--r-- | Client/Assets/Behavior Designer/Editor/GridShader.shader | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Editor/GridShader.shader b/Client/Assets/Behavior Designer/Editor/GridShader.shader new file mode 100644 index 00000000..7f7d9eef --- /dev/null +++ b/Client/Assets/Behavior Designer/Editor/GridShader.shader @@ -0,0 +1,44 @@ +Shader "Hidden/Behavior Designer/Grid" {
+ SubShader {
+ Pass {
+ CGPROGRAM
+ #pragma vertex vert_img
+ #pragma fragment frag
+ #include "UnityCG.cginc"
+ fixed4 frag(v2f_img i) : Color {
+ return fixed4(0.21, 0.21, 0.21, 1);
+ }
+ ENDCG
+ }
+ Pass {
+ CGPROGRAM
+ #pragma vertex vert_img
+ #pragma fragment frag
+ #include "UnityCG.cginc"
+ fixed4 frag(v2f_img i) : Color {
+ return fixed4(0.33, 0.33, 0.33, 1);
+ }
+ ENDCG
+ }
+ Pass {
+ CGPROGRAM
+ #pragma vertex vert_img
+ #pragma fragment frag
+ #include "UnityCG.cginc"
+ fixed4 frag(v2f_img i) : Color {
+ return fixed4(0.26, 0.26, 0.26, 1);
+ }
+ ENDCG
+ }
+ Pass {
+ CGPROGRAM
+ #pragma vertex vert_img
+ #pragma fragment frag
+ #include "UnityCG.cginc"
+ fixed4 frag(v2f_img i) : Color {
+ return fixed4(0.27, 0.27, 0.27, 1);
+ }
+ ENDCG
+ }
+ }
+}
\ No newline at end of file |