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path: root/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs
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Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs')
-rw-r--r--Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs
index 9c4b249f..c4cebd9d 100644
--- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs
+++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/FloatOperator.cs
@@ -13,7 +13,8 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.Math
Multiply,
Divide,
Min,
- Max
+ Max,
+ Modulo
}
[Tooltip("The operation to perform")]
@@ -46,6 +47,9 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.Math
case Operation.Max:
storeResult.Value = Mathf.Max(float1.Value, float2.Value);
break;
+ case Operation.Modulo:
+ storeResult.Value = float1.Value % float2.Value;
+ break;
}
return TaskStatus.Success;
}