diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/AI')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/AI/AINodeFactory.cs | 3 | ||||
-rw-r--r-- | Client/Assets/Scripts/XMainClient/AI/AIRunTimeBehaviorTree.cs | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/AI/AINodeFactory.cs b/Client/Assets/Scripts/XMainClient/AI/AINodeFactory.cs index 525f4e19..6a0dd813 100644 --- a/Client/Assets/Scripts/XMainClient/AI/AINodeFactory.cs +++ b/Client/Assets/Scripts/XMainClient/AI/AINodeFactory.cs @@ -2,6 +2,7 @@ using System.Collections.Generic;
using System.Xml;
using XUtliPoolLib;
+using UnityEngine;
namespace XMainClient
{
@@ -9,8 +10,10 @@ namespace XMainClient {
private static Dictionary<string, AIRunTimeNodeBase> _node_dic = new Dictionary<string, AIRunTimeNodeBase>();
+ //c 根据名称加载对应的AI action
public static AIRunTimeNodeBase CreateAINodeByName(string nodeName, XmlElement xmlNode)
{
+ Debug.Log("Behaviour Designer Load: " + nodeName);
bool flag = nodeName == "Selector";
AIRunTimeNodeBase result;
if (flag)
diff --git a/Client/Assets/Scripts/XMainClient/AI/AIRunTimeBehaviorTree.cs b/Client/Assets/Scripts/XMainClient/AI/AIRunTimeBehaviorTree.cs index 56b54daa..11d6ede5 100644 --- a/Client/Assets/Scripts/XMainClient/AI/AIRunTimeBehaviorTree.cs +++ b/Client/Assets/Scripts/XMainClient/AI/AIRunTimeBehaviorTree.cs @@ -4,8 +4,10 @@ using XUtliPoolLib; namespace XMainClient
{
+ //c 行为树
internal class AIRunTimeBehaviorTree : IXBehaviorTree, IXInterface
{
+ // 执行这个行为树的实体
public XEntity Host
{
get
@@ -18,6 +20,7 @@ namespace XMainClient }
}
+ // 根节点
public AIRunTimeRootNode Root
{
get
|