diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/EffectDataParams.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/EffectDataParams.cs | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/EffectDataParams.cs b/Client/Assets/Scripts/XMainClient/EffectDataParams.cs new file mode 100644 index 00000000..ee252f6b --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/EffectDataParams.cs @@ -0,0 +1,79 @@ +using System;
+using System.Collections.Generic;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class EffectDataParams : XDataBase
+ {
+ private Dictionary<CombatEffectType, EffectDataParams.TypeDataCollection> type2DataMap = new Dictionary<CombatEffectType, EffectDataParams.TypeDataCollection>(default(XFastEnumIntEqualityComparer<CombatEffectType>));
+
+ public class TypeDataCollection : XDataBase
+ {
+ public CombatEffectType type;
+
+ public List<EffectDataParams.TypeData> datas = new List<EffectDataParams.TypeData>();
+
+ public override void Recycle()
+ {
+ base.Recycle();
+ for (int i = 0; i < this.datas.Count; i++)
+ {
+ this.datas[i].Recycle();
+ }
+ this.datas.Clear();
+ this.type = CombatEffectType.CET_INVALID;
+ }
+ }
+
+ public class TypeData : XDataBase
+ {
+ public uint effectID;
+
+ public uint templatebuffID;
+
+ public List<int> randomParams = new List<int>();
+
+ public List<string> constantParams = new List<string>();
+
+ public override void Recycle()
+ {
+ base.Recycle();
+ this.randomParams.Clear();
+ this.constantParams.Clear();
+ this.effectID = 0u;
+ this.templatebuffID = 0u;
+ }
+ }
+
+ public EffectDataParams.TypeDataCollection GetCollection(CombatEffectType type)
+ {
+ EffectDataParams.TypeDataCollection result;
+ this.type2DataMap.TryGetValue(type, out result);
+ return result;
+ }
+
+ public EffectDataParams.TypeDataCollection EnsureGetCollection(CombatEffectType type)
+ {
+ EffectDataParams.TypeDataCollection data;
+ bool flag = !this.type2DataMap.TryGetValue(type, out data);
+ if (flag)
+ {
+ data = XDataPool<EffectDataParams.TypeDataCollection>.GetData();
+ data.type = type;
+ this.type2DataMap[type] = data;
+ }
+ return data;
+ }
+
+ public override void Recycle()
+ {
+ base.Recycle();
+ foreach (KeyValuePair<CombatEffectType, EffectDataParams.TypeDataCollection> keyValuePair in this.type2DataMap)
+ {
+ keyValuePair.Value.Recycle();
+ }
+ this.type2DataMap.Clear();
+ }
+ }
+}
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