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using System;
using System.Collections.Generic;
using XUtliPoolLib;
namespace XMainClient
{
internal class EffectDataParams : XDataBase
{
private Dictionary<CombatEffectType, EffectDataParams.TypeDataCollection> type2DataMap = new Dictionary<CombatEffectType, EffectDataParams.TypeDataCollection>(default(XFastEnumIntEqualityComparer<CombatEffectType>));
public class TypeDataCollection : XDataBase
{
public CombatEffectType type;
public List<EffectDataParams.TypeData> datas = new List<EffectDataParams.TypeData>();
public override void Recycle()
{
base.Recycle();
for (int i = 0; i < this.datas.Count; i++)
{
this.datas[i].Recycle();
}
this.datas.Clear();
this.type = CombatEffectType.CET_INVALID;
}
}
public class TypeData : XDataBase
{
public uint effectID;
public uint templatebuffID;
public List<int> randomParams = new List<int>();
public List<string> constantParams = new List<string>();
public override void Recycle()
{
base.Recycle();
this.randomParams.Clear();
this.constantParams.Clear();
this.effectID = 0u;
this.templatebuffID = 0u;
}
}
public EffectDataParams.TypeDataCollection GetCollection(CombatEffectType type)
{
EffectDataParams.TypeDataCollection result;
this.type2DataMap.TryGetValue(type, out result);
return result;
}
public EffectDataParams.TypeDataCollection EnsureGetCollection(CombatEffectType type)
{
EffectDataParams.TypeDataCollection data;
bool flag = !this.type2DataMap.TryGetValue(type, out data);
if (flag)
{
data = XDataPool<EffectDataParams.TypeDataCollection>.GetData();
data.type = type;
this.type2DataMap[type] = data;
}
return data;
}
public override void Recycle()
{
base.Recycle();
foreach (KeyValuePair<CombatEffectType, EffectDataParams.TypeDataCollection> keyValuePair in this.type2DataMap)
{
keyValuePair.Value.Recycle();
}
this.type2DataMap.Clear();
}
}
}
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