diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/XBodyBag.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/XBodyBag.cs | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/XBodyBag.cs b/Client/Assets/Scripts/XMainClient/XBodyBag.cs new file mode 100644 index 00000000..56c903c6 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/XBodyBag.cs @@ -0,0 +1,145 @@ +using System;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class XBodyBag
+ {
+ public XItem this[int key]
+ {
+ get
+ {
+ return this.Bag[key];
+ }
+ set
+ {
+ this.Bag[key] = value;
+ }
+ }
+
+ public int Length
+ {
+ get
+ {
+ return this.Bag.Length;
+ }
+ }
+
+ private XItem[] Bag;
+
+ public XBodyBag(int length)
+ {
+ this.Bag = new XItem[length];
+ }
+
+ public void UpdateItem(XItem item)
+ {
+ for (int i = 0; i < this.Bag.Length; i++)
+ {
+ bool flag = this.Bag[i] != null && this.Bag[i].uid == item.uid;
+ if (flag)
+ {
+ this.Bag[i].Recycle();
+ this.Bag[i] = item;
+ break;
+ }
+ }
+ }
+
+ public XItem GetItemByUID(ulong uid)
+ {
+ for (int i = 0; i < this.Bag.Length; i++)
+ {
+ bool flag = this.Bag[i] != null && this.Bag[i].uid == uid;
+ if (flag)
+ {
+ return this.Bag[i];
+ }
+ }
+ return null;
+ }
+
+ public XItem GetItemByID(int id)
+ {
+ for (int i = 0; i < this.Bag.Length; i++)
+ {
+ bool flag = this.Bag[i] != null && this.Bag[i].itemID == id;
+ if (flag)
+ {
+ return this.Bag[i];
+ }
+ }
+ return null;
+ }
+
+ public int GetItemCountByID(int id)
+ {
+ int num = 0;
+ for (int i = 0; i < this.Bag.Length; i++)
+ {
+ bool flag = this.Bag[i] != null && this.Bag[i].itemID == id;
+ if (flag)
+ {
+ num += this.Bag[i].itemCount;
+ }
+ }
+ return num;
+ }
+
+ public bool HasItem(ulong uid)
+ {
+ for (int i = 0; i < this.Bag.Length; i++)
+ {
+ bool flag = this.Bag[i] != null && this.Bag[i].uid == uid;
+ if (flag)
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public bool GetItemPos(ulong uid, out int pos)
+ {
+ for (int i = 0; i < this.Bag.Length; i++)
+ {
+ bool flag = this.Bag[i] != null && this.Bag[i].uid == uid;
+ if (flag)
+ {
+ pos = i;
+ return true;
+ }
+ }
+ pos = -1;
+ return false;
+ }
+
+ public XItem GetDefaultSelectedItem(ItemType type)
+ {
+ int num = 0;
+ bool flag = type == ItemType.EQUIP;
+ if (flag)
+ {
+ num = XFastEnumIntEqualityComparer<EquipPosition>.ToInt(EquipPosition.Mainweapon);
+ }
+ bool flag2 = num < this.Bag.Length;
+ if (flag2)
+ {
+ bool flag3 = this.Bag[num] != null && this.Bag[num].uid > 0UL;
+ if (flag3)
+ {
+ return this.Bag[num];
+ }
+ }
+ for (int i = 0; i < this.Bag.Length; i++)
+ {
+ bool flag4 = this.Bag[i] != null && this.Bag[i].uid > 0UL;
+ if (flag4)
+ {
+ return this.Bag[i];
+ }
+ }
+ return null;
+ }
+ }
+}
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