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Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/IXNGUI.cs')
-rw-r--r--Client/Assets/Scripts/XUtliPoolLib/IXNGUI.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/IXNGUI.cs b/Client/Assets/Scripts/XUtliPoolLib/IXNGUI.cs
new file mode 100644
index 00000000..cf9bc527
--- /dev/null
+++ b/Client/Assets/Scripts/XUtliPoolLib/IXNGUI.cs
@@ -0,0 +1,30 @@
+using System;
+using UnityEngine;
+
+namespace XUtliPoolLib
+{
+ public interface IXNGUI : IXInterface
+ {
+ bool XNGUIEnable();
+
+ GameObject XNGUICreate(string locate);
+
+ GameObject XPrefabCreate(string locate);
+
+ bool XNGUIDestory(UnityEngine.Object o);
+
+ T XNGUIResource<T>(string locate, bool ignore_null) where T : UnityEngine.Object;
+
+ AssetBundleRequest XNGUISharedResourceAsync<T>(string locate, bool ignore_null = false) where T : UnityEngine.Object;
+
+ bool XNGUIIsDecompress();
+
+ bool XNGUIDecompressStreamAssets(Action<float> percent);
+
+ string XNGUIGetDecompressProgress();
+
+ bool XNGUIDecompressZipBytes(string zipFile, byte[] stream);
+
+ void XNGUIWWW(Action<string> errorinfo);
+ }
+}