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using System;
using System.Collections.Generic;
using UnityEngine;
namespace UILib
{
public interface IXUISpecLabelSymbol : IXUIObject
{
IXUILabel Label { get; }
IXUISprite Board { get; }
IXUISprite[] SpriteList { get; }
void SetColor(Color color);
Color GetColor();
void SetInputText(List<string> sprite);
void Copy(IXUISpecLabelSymbol other);
void SetSpriteVisibleFalse(int index);
}
}
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