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using System;
using KKSG;
namespace XMainClient
{
internal class ClientBoxInfo
{
public int slot;
public uint itemID;
public uint itemCount;
public RiskBoxState state;
public float leftTime;
public ClientBoxInfo(RiskBoxInfo r)
{
this.Apply(r);
}
public void Apply(RiskBoxInfo r)
{
this.slot = r.slot;
this.itemID = r.item.itemID;
this.itemCount = r.item.itemCount;
this.state = r.state;
this.leftTime = (float)r.leftTime;
}
}
}
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