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using System;
using UILib;
using XMainClient.UI.UICommon;
namespace XMainClient
{
internal class GuildDragonChallengeResultBehaviour : DlgBehaviourBase
{
public IXUILabel m_Desription;
public IXUILabel m_Time;
public IXUISprite m_ReturnBtn;
private void Awake()
{
this.m_Desription = (base.transform.Find("Bg/Leader").GetComponent("XUILabel") as IXUILabel);
this.m_Time = (base.transform.Find("Bg/Leader/time").GetComponent("XUILabel") as IXUILabel);
this.m_ReturnBtn = (base.transform.Find("Bg/p").GetComponent("XUISprite") as IXUISprite);
}
}
}
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