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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient
{
internal class HeroBattleMVPBehaviour : DlgBehaviourBase
{
public IXUILabel m_Name;
public IXUILabel m_Kill;
public IXUILabel m_Death;
public IXUILabel m_Assit;
public IXUIButton m_ShareBtn;
public IXUISprite m_Close;
public GameObject LogoWC;
public GameObject LogoQQ;
public GameObject LogoDN;
public GameObject LogoTX;
public IXUILabel m_HeroName;
public IXUILabel m_HeroDesc;
public IXUILabel m_HeroSay;
private void Awake()
{
this.m_Name = (base.transform.Find("Bg/Board/Name").GetComponent("XUILabel") as IXUILabel);
this.m_Kill = (base.transform.Find("Bg/Board/Kill").GetComponent("XUILabel") as IXUILabel);
this.m_Death = (base.transform.Find("Bg/Board/Death").GetComponent("XUILabel") as IXUILabel);
this.m_Assit = (base.transform.Find("Bg/Board/Help").GetComponent("XUILabel") as IXUILabel);
this.m_ShareBtn = (base.transform.Find("Bg/ShareBtn").GetComponent("XUIButton") as IXUIButton);
this.m_Close = (base.transform.Find("Bg").GetComponent("XUISprite") as IXUISprite);
this.LogoWC = base.transform.Find("Bg/LogoWC").gameObject;
this.LogoQQ = base.transform.Find("Bg/LogoQQ").gameObject;
this.LogoDN = base.transform.Find("Bg/p").gameObject;
this.LogoTX = base.transform.Find("Bg/gg").gameObject;
this.m_HeroName = (base.transform.Find("Bg/Board/HeroName").GetComponent("XUILabel") as IXUILabel);
this.m_HeroDesc = (base.transform.Find("Bg/Board/Desc").GetComponent("XUILabel") as IXUILabel);
this.m_HeroSay = (base.transform.Find("Bg/Board/Say").GetComponent("XUILabel") as IXUILabel);
}
}
}
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