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using System;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "CustomBattleState")]
public enum CustomBattleState
{
[ProtoEnum(Name = "CustomBattle_Ready", Value = 1)]
CustomBattle_Ready = 1,
[ProtoEnum(Name = "CustomBattle_Going", Value = 2)]
CustomBattle_Going,
[ProtoEnum(Name = "CustomBattle_End", Value = 3)]
CustomBattle_End,
[ProtoEnum(Name = "CustomBattle_Destory", Value = 4)]
CustomBattle_Destory
}
}
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