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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "GetWorldBossTimeLeftRes")]
[Serializable]
public class GetWorldBossTimeLeftRes : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "timeleft", DataFormat = DataFormat.TwosComplement)]
public uint timeleft
{
get
{
return this._timeleft ?? 0u;
}
set
{
this._timeleft = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool timeleftSpecified
{
get
{
return this._timeleft != null;
}
set
{
bool flag = value == (this._timeleft == null);
if (flag)
{
this._timeleft = (value ? new uint?(this.timeleft) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "guildrolecount", DataFormat = DataFormat.TwosComplement)]
public uint guildrolecount
{
get
{
return this._guildrolecount ?? 0u;
}
set
{
this._guildrolecount = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool guildrolecountSpecified
{
get
{
return this._guildrolecount != null;
}
set
{
bool flag = value == (this._guildrolecount == null);
if (flag)
{
this._guildrolecount = (value ? new uint?(this.guildrolecount) : null);
}
}
}
private uint? _timeleft;
private uint? _guildrolecount;
private IExtension extensionObject;
private bool ShouldSerializetimeleft()
{
return this.timeleftSpecified;
}
private void Resettimeleft()
{
this.timeleftSpecified = false;
}
private bool ShouldSerializeguildrolecount()
{
return this.guildrolecountSpecified;
}
private void Resetguildrolecount()
{
this.guildrolecountSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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