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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "GmfBatlleStatePara")]
[Serializable]
public class GmfBatlleStatePara : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "state", DataFormat = DataFormat.TwosComplement)]
public GmfBattleState state
{
get
{
return this._state ?? GmfBattleState.GMF_BS_NONE;
}
set
{
this._state = new GmfBattleState?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool stateSpecified
{
get
{
return this._state != null;
}
set
{
bool flag = value == (this._state == null);
if (flag)
{
this._state = (value ? new GmfBattleState?(this.state) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "lefttime", DataFormat = DataFormat.TwosComplement)]
public uint lefttime
{
get
{
return this._lefttime ?? 0u;
}
set
{
this._lefttime = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool lefttimeSpecified
{
get
{
return this._lefttime != null;
}
set
{
bool flag = value == (this._lefttime == null);
if (flag)
{
this._lefttime = (value ? new uint?(this.lefttime) : null);
}
}
}
private GmfBattleState? _state;
private uint? _lefttime;
private IExtension extensionObject;
private bool ShouldSerializestate()
{
return this.stateSpecified;
}
private void Resetstate()
{
this.stateSpecified = false;
}
private bool ShouldSerializelefttime()
{
return this.lefttimeSpecified;
}
private void Resetlefttime()
{
this.lefttimeSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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