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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "GmfGuildCombat")]
[Serializable]
public class GmfGuildCombat : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "gmfguild", DataFormat = DataFormat.Default)]
[DefaultValue(null)]
public GmfGuildBrief gmfguild
{
get
{
return this._gmfguild;
}
set
{
this._gmfguild = value;
}
}
[ProtoMember(2, IsRequired = false, Name = "combat", DataFormat = DataFormat.Default)]
[DefaultValue(null)]
public GmfCombat combat
{
get
{
return this._combat;
}
set
{
this._combat = value;
}
}
[ProtoMember(3, IsRequired = false, Name = "score", DataFormat = DataFormat.TwosComplement)]
public uint score
{
get
{
return this._score ?? 0u;
}
set
{
this._score = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool scoreSpecified
{
get
{
return this._score != null;
}
set
{
bool flag = value == (this._score == null);
if (flag)
{
this._score = (value ? new uint?(this.score) : null);
}
}
}
[ProtoMember(4, Name = "rolecombat", DataFormat = DataFormat.Default)]
public List<GmfRoleCombat> rolecombat
{
get
{
return this._rolecombat;
}
}
private GmfGuildBrief _gmfguild = null;
private GmfCombat _combat = null;
private uint? _score;
private readonly List<GmfRoleCombat> _rolecombat = new List<GmfRoleCombat>();
private IExtension extensionObject;
private bool ShouldSerializescore()
{
return this.scoreSpecified;
}
private void Resetscore()
{
this.scoreSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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