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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "GuildCastFeats")]
[Serializable]
public class GuildCastFeats : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "roleid", DataFormat = DataFormat.TwosComplement)]
public ulong roleid
{
get
{
return this._roleid ?? 0UL;
}
set
{
this._roleid = new ulong?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool roleidSpecified
{
get
{
return this._roleid != null;
}
set
{
bool flag = value == (this._roleid == null);
if (flag)
{
this._roleid = (value ? new ulong?(this.roleid) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "feats", DataFormat = DataFormat.TwosComplement)]
public uint feats
{
get
{
return this._feats ?? 0u;
}
set
{
this._feats = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool featsSpecified
{
get
{
return this._feats != null;
}
set
{
bool flag = value == (this._feats == null);
if (flag)
{
this._feats = (value ? new uint?(this.feats) : null);
}
}
}
private ulong? _roleid;
private uint? _feats;
private IExtension extensionObject;
private bool ShouldSerializeroleid()
{
return this.roleidSpecified;
}
private void Resetroleid()
{
this.roleidSpecified = false;
}
private bool ShouldSerializefeats()
{
return this.featsSpecified;
}
private void Resetfeats()
{
this.featsSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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