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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "RoleGuildContribute")]
[Serializable]
public class RoleGuildContribute : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "roleId", DataFormat = DataFormat.TwosComplement)]
public ulong roleId
{
get
{
return this._roleId ?? 0UL;
}
set
{
this._roleId = new ulong?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool roleIdSpecified
{
get
{
return this._roleId != null;
}
set
{
bool flag = value == (this._roleId == null);
if (flag)
{
this._roleId = (value ? new ulong?(this.roleId) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "RoleName", DataFormat = DataFormat.Default)]
public string RoleName
{
get
{
return this._RoleName ?? "";
}
set
{
this._RoleName = value;
}
}
[XmlIgnore]
[Browsable(false)]
public bool RoleNameSpecified
{
get
{
return this._RoleName != null;
}
set
{
bool flag = value == (this._RoleName == null);
if (flag)
{
this._RoleName = (value ? this.RoleName : null);
}
}
}
[ProtoMember(3, IsRequired = false, Name = "contribute", DataFormat = DataFormat.TwosComplement)]
public int contribute
{
get
{
return this._contribute ?? 0;
}
set
{
this._contribute = new int?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool contributeSpecified
{
get
{
return this._contribute != null;
}
set
{
bool flag = value == (this._contribute == null);
if (flag)
{
this._contribute = (value ? new int?(this.contribute) : null);
}
}
}
[ProtoMember(4, IsRequired = false, Name = "updateTime", DataFormat = DataFormat.TwosComplement)]
public uint updateTime
{
get
{
return this._updateTime ?? 0u;
}
set
{
this._updateTime = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool updateTimeSpecified
{
get
{
return this._updateTime != null;
}
set
{
bool flag = value == (this._updateTime == null);
if (flag)
{
this._updateTime = (value ? new uint?(this.updateTime) : null);
}
}
}
private ulong? _roleId;
private string _RoleName;
private int? _contribute;
private uint? _updateTime;
private IExtension extensionObject;
private bool ShouldSerializeroleId()
{
return this.roleIdSpecified;
}
private void ResetroleId()
{
this.roleIdSpecified = false;
}
private bool ShouldSerializeRoleName()
{
return this.RoleNameSpecified;
}
private void ResetRoleName()
{
this.RoleNameSpecified = false;
}
private bool ShouldSerializecontribute()
{
return this.contributeSpecified;
}
private void Resetcontribute()
{
this.contributeSpecified = false;
}
private bool ShouldSerializeupdateTime()
{
return this.updateTimeSpecified;
}
private void ResetupdateTime()
{
this.updateTimeSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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