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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "SpriteRecord")]
[Serializable]
public class SpriteRecord : IExtensible
{
[ProtoMember(1, Name = "SpriteData", DataFormat = DataFormat.Default)]
public List<SpriteInfo> SpriteData
{
get
{
return this._SpriteData;
}
}
[ProtoMember(2, Name = "InFight", DataFormat = DataFormat.TwosComplement)]
public List<ulong> InFight
{
get
{
return this._InFight;
}
}
[ProtoMember(3, Name = "Books", DataFormat = DataFormat.Default)]
public List<bool> Books
{
get
{
return this._Books;
}
}
[ProtoMember(4, IsRequired = false, Name = "NewAwake", DataFormat = DataFormat.Default)]
[DefaultValue(null)]
public SpriteInfo NewAwake
{
get
{
return this._NewAwake;
}
set
{
this._NewAwake = value;
}
}
[ProtoMember(5, IsRequired = false, Name = "version", DataFormat = DataFormat.TwosComplement)]
public uint version
{
get
{
return this._version ?? 0u;
}
set
{
this._version = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool versionSpecified
{
get
{
return this._version != null;
}
set
{
bool flag = value == (this._version == null);
if (flag)
{
this._version = (value ? new uint?(this.version) : null);
}
}
}
private readonly List<SpriteInfo> _SpriteData = new List<SpriteInfo>();
private readonly List<ulong> _InFight = new List<ulong>();
private readonly List<bool> _Books = new List<bool>();
private SpriteInfo _NewAwake = null;
private uint? _version;
private IExtension extensionObject;
private bool ShouldSerializeversion()
{
return this.versionSpecified;
}
private void Resetversion()
{
this.versionSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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