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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "StudyGuildSkillRes")]
[Serializable]
public class StudyGuildSkillRes : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "errorcode", DataFormat = DataFormat.TwosComplement)]
public ErrorCode errorcode
{
get
{
return this._errorcode ?? ErrorCode.ERR_SUCCESS;
}
set
{
this._errorcode = new ErrorCode?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool errorcodeSpecified
{
get
{
return this._errorcode != null;
}
set
{
bool flag = value == (this._errorcode == null);
if (flag)
{
this._errorcode = (value ? new ErrorCode?(this.errorcode) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "skillId", DataFormat = DataFormat.TwosComplement)]
public uint skillId
{
get
{
return this._skillId ?? 0u;
}
set
{
this._skillId = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool skillIdSpecified
{
get
{
return this._skillId != null;
}
set
{
bool flag = value == (this._skillId == null);
if (flag)
{
this._skillId = (value ? new uint?(this.skillId) : null);
}
}
}
[ProtoMember(3, IsRequired = false, Name = "skillLel", DataFormat = DataFormat.TwosComplement)]
public uint skillLel
{
get
{
return this._skillLel ?? 0u;
}
set
{
this._skillLel = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool skillLelSpecified
{
get
{
return this._skillLel != null;
}
set
{
bool flag = value == (this._skillLel == null);
if (flag)
{
this._skillLel = (value ? new uint?(this.skillLel) : null);
}
}
}
[ProtoMember(4, IsRequired = false, Name = "lastExp", DataFormat = DataFormat.TwosComplement)]
public uint lastExp
{
get
{
return this._lastExp ?? 0u;
}
set
{
this._lastExp = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool lastExpSpecified
{
get
{
return this._lastExp != null;
}
set
{
bool flag = value == (this._lastExp == null);
if (flag)
{
this._lastExp = (value ? new uint?(this.lastExp) : null);
}
}
}
private ErrorCode? _errorcode;
private uint? _skillId;
private uint? _skillLel;
private uint? _lastExp;
private IExtension extensionObject;
private bool ShouldSerializeerrorcode()
{
return this.errorcodeSpecified;
}
private void Reseterrorcode()
{
this.errorcodeSpecified = false;
}
private bool ShouldSerializeskillId()
{
return this.skillIdSpecified;
}
private void ResetskillId()
{
this.skillIdSpecified = false;
}
private bool ShouldSerializeskillLel()
{
return this.skillLelSpecified;
}
private void ResetskillLel()
{
this.skillLelSpecified = false;
}
private bool ShouldSerializelastExp()
{
return this.lastExpSpecified;
}
private void ResetlastExp()
{
this.lastExpSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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