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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "TalkGuildCampSpriteArg")]
[Serializable]
public class TalkGuildCampSpriteArg : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "enemy_id", DataFormat = DataFormat.TwosComplement)]
public ulong enemy_id
{
get
{
return this._enemy_id ?? 0UL;
}
set
{
this._enemy_id = new ulong?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool enemy_idSpecified
{
get
{
return this._enemy_id != null;
}
set
{
bool flag = value == (this._enemy_id == null);
if (flag)
{
this._enemy_id = (value ? new ulong?(this.enemy_id) : null);
}
}
}
private ulong? _enemy_id;
private IExtension extensionObject;
private bool ShouldSerializeenemy_id()
{
return this.enemy_idSpecified;
}
private void Resetenemy_id()
{
this.enemy_idSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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