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using System;
using System.Collections.Generic;
using KKSG;
namespace XMainClient
{
public class MobaReminder
{
public MobaReminderEnum reminder;
public HeroKillUnit killer;
public HeroKillUnit deader;
public List<HeroKillUnit> assists;
public int type;
public string AudioName;
public string ReminderText;
public void Recycle()
{
this.killer = null;
this.deader = null;
bool flag = this.assists != null;
if (flag)
{
this.assists.Clear();
}
this.assists = null;
this.AudioName = "";
this.ReminderText = "";
MobaInfoPool.Recycle(this);
}
}
}
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