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using System;
using KKSG;
using XUtliPoolLib;
namespace XMainClient
{
internal class Process_PtcG2C_BigMeleePointOutLookNtf
{
public static void Process(PtcG2C_BigMeleePointOutLookNtf roPtc)
{
bool flag = XSingleton<XScene>.singleton.SceneType == SceneType.SCENE_BIGMELEE_FIGHT;
if (flag)
{
XBigMeleeBattleDocument.Doc.SetPoint(roPtc.Data.roleid, roPtc.Data.point);
}
}
}
}
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