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using System;
using UnityEngine;
namespace XMainClient
{
internal class Process_PtcG2C_MobaSignalBroadcast
{
public static void Process(PtcG2C_MobaSignalBroadcast roPtc)
{
XMobaBattleDocument specificDocument = XDocuments.GetSpecificDocument<XMobaBattleDocument>(XMobaBattleDocument.uuID);
Vector3 pos;
pos = new Vector3((roPtc.Data.posxz >> 16) / 100f, 0f, (roPtc.Data.posxz & 65535u) / 100f);
specificDocument.OnSignalGet(roPtc.Data.uid, roPtc.Data.type, pos);
}
}
}
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