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path: root/Client/Assets/Scripts/XMainClient/RandomGiftBehaviour.cs
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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;

namespace XMainClient
{
	internal class RandomGiftBehaviour : DlgBehaviourBase
	{
		public IXUIButton m_Close;

		public IXUIButton m_Share;

		public Transform m_WX;

		public IXUIButton m_WXFriend;

		public IXUIButton m_WXTimeline;

		public Transform m_QQ;

		public IXUIButton m_QQFriend;

		public IXUIButton m_QQZone;

		public IXUILabel m_Title;

		public IXUILabel m_Description;

		public Transform m_BoxQQ;

		public Transform m_BoxWX;

		private void Awake()
		{
			this.m_Close = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
			this.m_Share = (base.transform.Find("Share").GetComponent("XUIButton") as IXUIButton);
			this.m_WX = base.transform.Find("WX");
			this.m_WXFriend = (this.m_WX.Find("WXFriend").GetComponent("XUIButton") as IXUIButton);
			this.m_WXTimeline = (this.m_WX.Find("WXTimeline").GetComponent("XUIButton") as IXUIButton);
			this.m_QQ = base.transform.Find("QQ");
			this.m_QQFriend = (this.m_QQ.Find("QQFriend").GetComponent("XUIButton") as IXUIButton);
			this.m_QQZone = (this.m_QQ.Find("QQZone").GetComponent("XUIButton") as IXUIButton);
			this.m_Title = (base.transform.Find("Title").GetComponent("XUILabel") as IXUILabel);
			this.m_Description = (base.transform.Find("Description").GetComponent("XUILabel") as IXUILabel);
			this.m_BoxQQ = base.transform.Find("BoxQQ");
			this.m_BoxWX = base.transform.Find("BoxWX");
		}
	}
}