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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient
{
internal class TaJieHelpBehaviour : DlgBehaviourBase
{
public GameObject m_parentGo;
public IXUIButton m_closedBtn;
public IXUIWrapContent m_wrapContent;
private void Awake()
{
this.m_parentGo = base.gameObject;
this.m_closedBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_wrapContent = (base.transform.Find("Bg/detail/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
}
}
}
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