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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class DragonCrusadeRankBehavior : DlgBehaviourBase
{
public IXUIScrollView m_scroll_view;
public IXUIButton mClosedBtn = null;
public GameObject m_EmptyHint;
private void Awake()
{
this.mClosedBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_scroll_view = (base.transform.Find("ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
this.m_EmptyHint = base.transform.Find("ScrollView/EmptyRank").gameObject;
}
}
}
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