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using System;
using UILib;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class GuildInheritBehaviour : DlgBehaviourBase
{
public IXUIButton Close;
public IXUIScrollView ScrollView;
public IXUIWrapContent WrapContent;
public IXUIButton OverLook;
public IXUIButton NotAccept;
private void Awake()
{
this.Close = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
this.ScrollView = (base.transform.Find("ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
this.WrapContent = (base.transform.Find("ScrollView/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
this.OverLook = (base.transform.Find("OverLook").GetComponent("XUIButton") as IXUIButton);
this.NotAccept = (base.transform.Find("NotAccept").GetComponent("XUIButton") as IXUIButton);
}
}
}
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