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path: root/Client/Assets/Scripts/XMainClient/UI/HomePlantBehaviour.cs
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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;

namespace XMainClient.UI
{
	internal class HomePlantBehaviour : DlgBehaviourBase
	{
		public IXUISprite m_closedSpr;

		public Transform m_handlerTra;

		private void Awake()
		{
			this.m_closedSpr = (base.transform.Find("Bg/Close").GetComponent("XUISprite") as IXUISprite);
			this.m_handlerTra = base.transform.Find("Bg/SeedHandler");
		}
	}
}