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 | using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
	public class ModalSettingNumberDlgBehaviour : DlgBehaviourBase
	{
		public IXUIButton AddBtn;
		public IXUIButton SubBtn;
		public IXUIButton CancelBtn;
		public IXUIButton OkBtn;
		public GameObject itemObject;
		public IXUILabel numLabel;
		public IXUILabel titleLabel;
		public IXUISprite backSprite;
		private void Awake()
		{
			this.AddBtn = (base.transform.Find("Count/Add").GetComponent("XUIButton") as IXUIButton);
			this.SubBtn = (base.transform.Find("Count/Sub").GetComponent("XUIButton") as IXUIButton);
			this.numLabel = (base.transform.Find("Count/number").GetComponent("XUILabel") as IXUILabel);
			this.titleLabel = (base.transform.Find("findname").GetComponent("XUILabel") as IXUILabel);
			this.CancelBtn = (base.transform.Find("BtnNO").GetComponent("XUIButton") as IXUIButton);
			this.OkBtn = (base.transform.Find("BtnOK").GetComponent("XUIButton") as IXUIButton);
			this.itemObject = base.transform.Find("ItemTemplate").gameObject;
			this.backSprite = (base.transform.Find("back").GetComponent("XUISprite") as IXUISprite);
		}
	}
}
 |