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using System;
using UILib;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class XGuildViewBehaviour : DlgBehaviourBase
{
public IXUIButton m_Close = null;
public IXUIButton m_BtnApply;
public IXUILabel m_Annoucement;
public IXUIWrapContent m_WrapContent;
public IXUIScrollView m_ScrollView;
public XGuildBasicInfoDisplay m_BasicInfoDisplay = new XGuildBasicInfoDisplay();
private void Awake()
{
this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_BtnApply = (base.transform.Find("Bg/BtnApply").GetComponent("XUIButton") as IXUIButton);
this.m_Annoucement = (base.transform.Find("Bg/Bg3/Announcement").GetComponent("XUILabel") as IXUILabel);
this.m_Annoucement.SetText("");
this.m_BasicInfoDisplay.Init(base.transform.Find("Bg/BasicInfo/Content"), true);
this.m_ScrollView = (base.transform.Find("Bg/Panel").GetComponent("XUIScrollView") as IXUIScrollView);
this.m_WrapContent = (base.transform.Find("Bg/Panel/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
}
}
}
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