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using System;
using UILib;
using XMainClient.UI.UICommon;
namespace XMainClient.UI
{
internal class XTeamConfirmBehaviour : DlgBehaviourBase
{
public IXUIButton m_OK = null;
public IXUIButton m_Cancel = null;
public IXUILabel m_DungeonName;
public IXUILabel m_LeaderLevel;
public IXUILabel m_LeaderName;
public IXUILabel m_Content;
public IXUILabel m_MemberText;
public IXUILabel m_MemberCount;
public IXUILabel m_PPT;
public IXUIProgress m_Progress;
private void Awake()
{
this.m_OK = (base.transform.Find("Bg/OK").GetComponent("XUIButton") as IXUIButton);
this.m_Cancel = (base.transform.Find("Bg/Cancel").GetComponent("XUIButton") as IXUIButton);
this.m_DungeonName = (base.transform.Find("Bg/DungeonName").GetComponent("XUILabel") as IXUILabel);
this.m_LeaderLevel = (base.transform.Find("Bg/LeaderLevel").GetComponent("XUILabel") as IXUILabel);
this.m_LeaderName = (base.transform.Find("Bg/LeaderName").GetComponent("XUILabel") as IXUILabel);
this.m_Content = (base.transform.Find("Bg/Content").GetComponent("XUILabel") as IXUILabel);
this.m_MemberText = (base.transform.Find("Bg/Count").GetComponent("XUILabel") as IXUILabel);
this.m_MemberCount = (base.transform.Find("Bg/Count/Value").GetComponent("XUILabel") as IXUILabel);
this.m_PPT = (base.transform.Find("Bg/PPT/Value").GetComponent("XUILabel") as IXUILabel);
this.m_Progress = (base.transform.Find("Bg/Progress").GetComponent("XUIProgress") as IXUIProgress);
}
}
}
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