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path: root/Client/Assets/Scripts/XMainClient/XEquipChangeEventArgs.cs
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using System;
using System.Collections.Generic;

namespace XMainClient
{
	internal class XEquipChangeEventArgs : XEventArgs
	{
		public List<uint> EquipPart { get; set; }

		public List<uint> ItemID { get; set; }

		public XEquipChangeEventArgs()
		{
			this._eDefine = XEventDefine.XEvent_EquipChange;
		}

		public override void Recycle()
		{
			this.EquipPart = null;
			this.ItemID = null;
			base.Recycle();
			XEventPool<XEquipChangeEventArgs>.Recycle(this);
		}
	}
}