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path: root/Client/Assets/Scripts/XMainClient/XFightGroupChangedArgs.cs
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using System;

namespace XMainClient
{
	internal class XFightGroupChangedArgs : XEventArgs
	{
		public uint newFightGroup;

		public uint oldFightGroup;

		public XEntity targetEntity;

		public XFightGroupChangedArgs()
		{
			this._eDefine = XEventDefine.XEvent_FightGroupChanged;
			this.newFightGroup = 0u;
			this.oldFightGroup = 0u;
		}

		public override void Recycle()
		{
			base.Recycle();
			this.newFightGroup = 0u;
			this.oldFightGroup = 0u;
			XEventPool<XFightGroupChangedArgs>.Recycle(this);
		}
	}
}