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path: root/Client/Assets/Scripts/XMainClient/XReconnectedEventArgs.cs
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using System;
using KKSG;

namespace XMainClient
{
	internal class XReconnectedEventArgs : XEventArgs
	{
		public RoleAllInfo PlayerInfo = null;

		public UnitAppearance PlayUnit = null;

		public XReconnectedEventArgs()
		{
			this._eDefine = XEventDefine.XEvent_OnReconnected;
		}

		public override void Recycle()
		{
			base.Recycle();
			XEventPool<XReconnectedEventArgs>.Recycle(this);
		}
	}
}