summaryrefslogtreecommitdiff
path: root/Client/Assets/Scripts/XUtliPoolLib/DanceConfig.cs
blob: 72be957ae8a13e9bbbd06127c38679f85f4ffe18 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
using System;

namespace XUtliPoolLib
{
	public class DanceConfig : CVSReader
	{
		public DanceConfig.RowData[] Table = null;

		public class RowData
		{
			public uint MotionID;

			public string MotionName;

			public int PresentID;

			public string Motion;

			public string Music;

			public int LoopCount;

			public string EffectPath;

			public float EffectTime;

			public int Type;

			public string HallBtnIcon;

			public bool LoverMotion;

			public SeqListRef<uint> Condition;

			public string[] ConditionDesc;

			public string[] GoText;

			public int[] GoSystemID;

			public uint MotionType;

			public string IconAtlas;
		}

		public DanceConfig.RowData GetByMotionID(uint key)
		{
			bool flag = this.Table == null || this.Table.Length == 0;
			DanceConfig.RowData result;
			if (flag)
			{
				result = null;
			}
			else
			{
				result = this.BinarySearchMotionID(key);
			}
			return result;
		}

		private DanceConfig.RowData BinarySearchMotionID(uint key)
		{
			int num = 0;
			int num2 = this.Table.Length - 1;
			DanceConfig.RowData rowData;
			DanceConfig.RowData rowData2;
			DanceConfig.RowData rowData3;
			for (;;)
			{
				rowData = this.Table[num];
				bool flag = rowData.MotionID == key;
				if (flag)
				{
					break;
				}
				rowData2 = this.Table[num2];
				bool flag2 = rowData2.MotionID == key;
				if (flag2)
				{
					goto Block_2;
				}
				bool flag3 = num2 - num <= 1;
				if (flag3)
				{
					goto Block_3;
				}
				int num3 = num + (num2 - num) / 2;
				rowData3 = this.Table[num3];
				bool flag4 = rowData3.MotionID.CompareTo(key) > 0;
				if (flag4)
				{
					num2 = num3;
				}
				else
				{
					bool flag5 = rowData3.MotionID.CompareTo(key) < 0;
					if (!flag5)
					{
						goto IL_B1;
					}
					num = num3;
				}
				if (num >= num2)
				{
					goto Block_6;
				}
			}
			return rowData;
			Block_2:
			return rowData2;
			Block_3:
			return null;
			IL_B1:
			return rowData3;
			Block_6:
			return null;
		}

		protected override void ReadLine(XBinaryReader reader)
		{
			DanceConfig.RowData rowData = new DanceConfig.RowData();
			base.Read<uint>(reader, ref rowData.MotionID, CVSReader.uintParse);
			this.columnno = 0;
			base.Read<string>(reader, ref rowData.MotionName, CVSReader.stringParse);
			this.columnno = 1;
			base.Read<int>(reader, ref rowData.PresentID, CVSReader.intParse);
			this.columnno = 2;
			base.Read<string>(reader, ref rowData.Motion, CVSReader.stringParse);
			this.columnno = 3;
			base.Read<string>(reader, ref rowData.Music, CVSReader.stringParse);
			this.columnno = 4;
			base.Read<int>(reader, ref rowData.LoopCount, CVSReader.intParse);
			this.columnno = 5;
			base.Read<string>(reader, ref rowData.EffectPath, CVSReader.stringParse);
			this.columnno = 6;
			base.Read<float>(reader, ref rowData.EffectTime, CVSReader.floatParse);
			this.columnno = 7;
			base.Read<int>(reader, ref rowData.Type, CVSReader.intParse);
			this.columnno = 8;
			base.Read<string>(reader, ref rowData.HallBtnIcon, CVSReader.stringParse);
			this.columnno = 9;
			base.Read<bool>(reader, ref rowData.LoverMotion, CVSReader.boolParse);
			this.columnno = 10;
			rowData.Condition.Read(reader, this.m_DataHandler);
			this.columnno = 11;
			base.ReadArray<string>(reader, ref rowData.ConditionDesc, CVSReader.stringParse);
			this.columnno = 12;
			base.ReadArray<string>(reader, ref rowData.GoText, CVSReader.stringParse);
			this.columnno = 13;
			base.ReadArray<int>(reader, ref rowData.GoSystemID, CVSReader.intParse);
			this.columnno = 14;
			base.Read<uint>(reader, ref rowData.MotionType, CVSReader.uintParse);
			this.columnno = 15;
			base.Read<string>(reader, ref rowData.IconAtlas, CVSReader.stringParse);
			this.columnno = 16;
			this.Table[this.lineno] = rowData;
			this.columnno = -1;
		}

		protected override void OnClear(int lineCount)
		{
			bool flag = lineCount > 0;
			if (flag)
			{
				this.Table = new DanceConfig.RowData[lineCount];
			}
			else
			{
				this.Table = null;
			}
		}
	}
}