diff options
author | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
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committer | chai <chaifix@163.com> | 2019-05-11 22:54:56 +0800 |
commit | 9645be0af1b1d5cb0ad5892d5464e1b23c51b550 (patch) | |
tree | 129c716bed8e93312421c3adb2f8e7c4f811602d /source/3rd-party/SDL2/src/power/uikit/SDL_syspower.m |
Diffstat (limited to 'source/3rd-party/SDL2/src/power/uikit/SDL_syspower.m')
-rw-r--r-- | source/3rd-party/SDL2/src/power/uikit/SDL_syspower.m | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/source/3rd-party/SDL2/src/power/uikit/SDL_syspower.m b/source/3rd-party/SDL2/src/power/uikit/SDL_syspower.m new file mode 100644 index 0000000..cb8a252 --- /dev/null +++ b/source/3rd-party/SDL2/src/power/uikit/SDL_syspower.m @@ -0,0 +1,113 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "../../SDL_internal.h" + +#ifndef SDL_POWER_DISABLED +#if SDL_POWER_UIKIT + +#import <UIKit/UIKit.h> + +#include "SDL_power.h" +#include "SDL_timer.h" +#include "SDL_assert.h" +#include "SDL_syspower.h" + +#if !TARGET_OS_TV +/* turn off the battery monitor if it's been more than X ms since last check. */ +static const int BATTERY_MONITORING_TIMEOUT = 3000; +static Uint32 SDL_UIKitLastPowerInfoQuery = 0; + +void +SDL_UIKit_UpdateBatteryMonitoring(void) +{ + if (SDL_UIKitLastPowerInfoQuery) { + if (SDL_TICKS_PASSED(SDL_GetTicks(), SDL_UIKitLastPowerInfoQuery + BATTERY_MONITORING_TIMEOUT)) { + UIDevice *uidev = [UIDevice currentDevice]; + SDL_assert([uidev isBatteryMonitoringEnabled] == YES); + [uidev setBatteryMonitoringEnabled:NO]; + SDL_UIKitLastPowerInfoQuery = 0; + } + } +} +#else +void +SDL_UIKit_UpdateBatteryMonitoring(void) +{ + /* Do nothing. */ +} +#endif /* !TARGET_OS_TV */ + +SDL_bool +SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent) +{ +#if TARGET_OS_TV + *state = SDL_POWERSTATE_NO_BATTERY; + *seconds = -1; + *percent = -1; +#else /* TARGET_OS_TV */ + @autoreleasepool { + UIDevice *uidev = [UIDevice currentDevice]; + + if (!SDL_UIKitLastPowerInfoQuery) { + SDL_assert(uidev.isBatteryMonitoringEnabled == NO); + uidev.batteryMonitoringEnabled = YES; + } + + /* UIKit_GL_SwapWindow() (etc) will check this and disable the battery + * monitoring if the app hasn't queried it in the last X seconds. + * Apparently monitoring the battery burns battery life. :) + * Apple's docs say not to monitor the battery unless you need it. + */ + SDL_UIKitLastPowerInfoQuery = SDL_GetTicks(); + + *seconds = -1; /* no API to estimate this in UIKit. */ + + switch (uidev.batteryState) { + case UIDeviceBatteryStateCharging: + *state = SDL_POWERSTATE_CHARGING; + break; + + case UIDeviceBatteryStateFull: + *state = SDL_POWERSTATE_CHARGED; + break; + + case UIDeviceBatteryStateUnplugged: + *state = SDL_POWERSTATE_ON_BATTERY; + break; + + case UIDeviceBatteryStateUnknown: + default: + *state = SDL_POWERSTATE_UNKNOWN; + break; + } + + const float level = uidev.batteryLevel; + *percent = ( (level < 0.0f) ? -1 : ((int) ((level * 100) + 0.5f)) ); + } +#endif /* TARGET_OS_TV */ + + return SDL_TRUE; /* always the definitive answer on iOS. */ +} + +#endif /* SDL_POWER_UIKIT */ +#endif /* SDL_POWER_DISABLED */ + +/* vi: set ts=4 sw=4 expandtab: */ |